Реферат: Возможности графических карт, 3D - графика (RTF) Реферат: Возможности графических карт, 3D - графика (RTF)
Реферат: Возможности графических карт, 3D - графика (RTF) РЕФЕРАТЫ РЕКОМЕНДУЕМ  
 
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Реферат: Возможности графических карт, 3D - графика (RTF)

1



Aiciiaeiinoe a?aoe/aneeo ea?o, 3D a?aoeea.





Aeoaeia-aioaeia, y ia oaie, aiai?ee aa?ie eieae Na?aay Eoeueyiaiei
Eaae?eio Io?aaeaiee. Eoi oii /ae, aii?in, eiia/ii, eioa?aniue, ii
iaeinoue nii?iue, e yaeyaony oaiie iniaiai ?acaiai?a. Naaiaeiy aea iu
iiiuoaainy i?iynieoue iiiyoea aeoaeia e oi, eae iia nicaeaaony. Anee
nionoeoueny ec oaioanoe/aneeo ae?ooaeueiuo ie?ia ii ieineee ye?ai
iiieoi?a, oi aeoaeia yoi ie/oi eiia, eae i?aaaeiiiaeiaiia ecia?aaeaiea
ia iai o?aoia?iuo iauaeoia CD-a?aoeea.



... N ae?aaiaeoeo a?aiai ia?iae o?aaiaae oeaaa e c?aeeu. A XX aaea oeaa
oaeaea ianouai. C?aeeua aea i?iieeeenue aeooii oaoiiaaiiiai aaea. A
neo/aa eiiiuethoa?iuo oaoiieiaee oeaaii iiaeii iacaaoue iauoth
i?iecaiaeeoaeueiinoue, a c?aeeuaie i?iecaiaeeoaeueiinoue iiaenenoai,
e?eoe/iuo aeey eiiiuethoa?iuo ea? n eniieueciaaieai CD-a?aoeee. I?aeoeea
iieacuaaao, /oi c?aeeua /anoaiueei noaiiayony aaaeiaa oeaaa: ai anyeii
neo/aa, i Voodoo ciaao iaiiiai aieueoa ethaeae, /ai ia Ultra SPARC
(aunieii?iecaiaeeoaeueiua i?ioeanni?u oe?iu Sun). Iaeiaei aa?iainy e
iaoei aa?iiai o?aoia?iie eiiiuethoa?iie a?aoeea, eioi?oth naaiaeiy
eia/a eae c?aeeuai e ia iaciaaoue. Naaiaeiy o?aoia?iay a?aoeea
oaeaeaoaeueiay, aia/aoeythuay, ii e aeinoaoi/ii neiaeiay iaeanoue
i?aeoe/aneiai i?eiaiaiey eiiiuethoa?a.



Oae aio ou eaeie, o?aoee D



Oneiaii eiiiuethoa?ioth a?aoeeo iiaeii ?acaeaeeoue ia aeaa eaoaai?ee.
Ia?aay - yoi eieoaoeey anoanoaaiiuo niiniaia ?eniaaiey, iai?eia? oieno,
ianei, naiay ecaanoiay i?ia?aiia Fractal Design Painter. Aoi?ay
eaoaai?ey - yoi i?ia?aiiu iiaeaee?iaaiey, a eioi?uo ooaeiaeiee oaea ia
eiio?iee?oao eaaeaeue yeaiaio ecia?aaeaiey, eeoue ii?aaeaeyao
eiiiiceoeeth e iauea caeiiu iino?iaiey ?enoiea. I iineaaeieo e iieaeao
?acaiai?. Eae ecaanoii, nouanoaotho i?ia?aiiu, eioi?ua ii iaeiiio eeoue
/eneo iiaoo auaeaoue caai?aaeeaathuoth aano?aeoioth ea?oeio, iaeiaei
caeanue io ooaeiaeieea ie/aai ia caaeneo. Nianai ae?oaia aeaei
aaia?aoi?u eaiaeoaooia (landscape generators). Ia iniiaaiee neiaeiuo
iaoaiaoe/aneeo i?ioeaaeo? iie iicaieytho iiaeaee?iaaoue ?aaeueiue ie?. A
ioee/ea io aieueoeinoaa iaeaoia o?aoia?iie a?aoeee, aaia?aoi?u
eaiaeoaooia iia?e?otho iiiyoeyie aeeceeie e aaiaeacee e iaoai?ieiaee.
Iaeaea, iieiaeaiea nieioea, iiaa?oiinoue nooe eee aeaaeue ii?y aio
ninoaaeythuea, aeaaiaea?y eioi?ui no?iyony ea?oeiu n iiiiuueth iaeaoia
oaeiai ?iaea. Iieueciaaoaeue eiio?iee?oao oieueei a?aiy nooie, ?aeueao
ianoiinoe eee iai?aaeaiea aao?a, a i?ia?aiia naia aini?iecaiaeeo
ianoaiiaeo, eioi?ay au neiaeeeanue a ?aaeueiii ie?a i?e aeaiiuo
iiaiaeiuo oneiaeyo. Aacenii aeey oaeeo iaeaoia yaeythony o?aeoaeu,
iienaiiua o/aiui ec enneaaeiaaoaeueneiai oeaio?a IBM Aaioa
Iaeaeaeuea?ioii.

O?aeoaeu - yoi oeao?a eee /anoue oeao?u, eioi?ay iiaeao auoue ?acaeoa ia
yeaiaiou, eaaeaeay ec eioi?uo oiaiueoaiiay eiiey oeaeiai. Iaeaea - yoi
ia noa?u, a aa?aaiaay eeiey - ia i?yiay. Yoi oeeoaoa ec eieae
O?aeoaeueiay aaiiao?ey i?e?iaeu Iaiaeaeuea?ioa, Inoaeinue oieueei
i?eiaieoue o?aeoaeueioth aaiiao?eth e iino?iaieth ?aaeenoe/aneeo
iaecaaeae.

Iaeei ec i?inoaeoeo aeai?eoiia aue ?ac?aaioai aeiaieueii aeaaii
iiae?acaeaeaieai Lucas Films Industrial Light & Magic, oe?ia aeaeaea
niaoeyooaeou ai iiiaeo nia?aiaiiuo oeeueiao Oa?ieiaoi? 2,
Aaciiieineeueuee, Aacaeia, Aiaeceeea. Ii yoi nia?aiaiiua ?ac?aaioee,
o?aeoaeueiua aea oaoiieiaee noaee eniieueciaaoueny ia ca?a
eiiiuethoa?iie a?aoeee. Ii/aio eiaiii o?aeoaeu i?eoeenue ei aeai?o i?e
aaia?aoeee eaiaeoaooia, aeaiiino?e?oao oaeeaeoaeueii i?inoie i?eia?
iino?iaiey ai?u i?e iiiiue ?acaeaiey aaciaiai o?aoaieueieea ia yeaiaiou
e eo neo/aeiiai niauaiey. I?inoi e ni aeonii, ia i?aaaea ee?

Ethaiio /aeiaae o, oioue ?ac iuoaaoaiony ecia? a ceoue ia eenoa a o i a
ae ia/oi a o?ao ecia?aieyo, ecaanoii, /oi eneiiue yooaeo iie o/ aaony
iooai niioaaonoaothueo i?iaeoeee oa? a eoa?iuo eeiee iauaeoa ia
ieineinoue e eniieueciaaieai ieaaiuo oeaaoiia?aoiaeia (oaie). A
aeaiiii io i ioaiee /a?iue ye?ai iiieoi?a ie/ai ia ioee/aaony io
aaeiai eenoa ao ia ae. Aaeeinoaaiiay neiaeiinoue nin o ieo a oii, /oi
ai?aaeueii eaaeathuee iiino?ee aeieaeai eiaoue ianeieueei aieaa
neiaeiua i/a?oaiey, /ai e o a, e auno?i ia?aiau a oueny ii ye?aio,
aeaeaoa e ueii eioaineaii ?aciaoea a y ianeieueeeie eiia/iinoyie.
I?e/ai aieueoeinoao iiino?ia i?e nou einoeieo eieeaeoeaec ia ,
noaaeaie ethayo oiaeeoue. N yoie, eie ieacaeinue, aeinoaoi/ii
iao?eaeaeueiie caaea/ae ethaeiue ienthe ni?aaeyaony neaaeothuei ia?acii.
Nianoaaiii o?aoee D (D io Dimension ecia?aiea) iauaeoa iai?inoie oi?iu
iieo/atho iooai nicaeaiey aai iieeaiiaeueiie iiaeaee. A iae iiaa?oiinoue
iiaeiiuoiiai ?acaeaaaony ia iiiaioaieueieee (Poligons), iooai
nii?yaeaiey eioi?uo e au?eniauaaaony ea?ean iauaeoa, io oe?aiicaa?a aei
oeiiea ac?uaa. Aiiaua aiai?y, iiiaioaieueiee yoi neeoeii a?iiei
neacaii. A iiaeaaeythuai aieueoeinoaa neo/aaa ca iniiao aa?oo anaai
eeoue o?aoaieueieee (aeinoeaaaony iaeneiaeueii aiciiaeiay
noaiaea?oecaoeey ia?aaioee ?aciiia?aciuo ea?eania).

Ca nicaeaiea ea?eana ioaa/aao oeaio?aeueiue i?ioeanni?: ii au/eneyao
aa?oeiu o?a o aieueieeia, a caoai niaaeeiyao eo i?yiuie io?aceaie.
?an/ao i?iecaiaeeony io oi/ee c?aiey iaaethaeaoaey, eioi?ay ia anaaaea
niaiaaeaao n oeaio?ii ye?ai a . Io ?acia?a noi?iiu o?a o aieueieea c a
aeneo e oi/iinoue, ?aa e enoe/iinoue i?i?eniaee yeaiaioa noeaiu.
Ia?aiauaiea ethaiai iauaeoa inouanoaeyaony iooai ia?aii?aaeaeaiey
eii?aeeiao aa?oei. Yoa iia?aoeey o?aaoao ia?iiiuo au/eneeoaeueiuo
?ano?nia i?ioeanni?a: /ai aieaa ?aaeueiia iuoaainy iieo/eoue
ecia?aaeaiea, oai aieueoa oi/ae i?eoiaeeony ?ann/eouaaoue. Ana oaeea
?an/aou auiieiythony iaae aeaenoaeoaeueiuie /enei-ie (/eneaie n
ieaaathuae oi/eie) a niaoeeaeueiii aeiea i?ioeanni?a FPU (Floating
Point Unit). Eiaiii io i?iecaiaeeoaeueiinoe yoiai aeiea a iniiaiii
caaeneo nei?inoue i?i?eniaee iauaeoa.

Iineieueeo ca c?aeeua ia?iae ieaoeo aeiaieueii ioioii,
oe?iu-?ac?aaio/eee i?ioeanni?ia eiaiii a yoie iaeanoe iniai ?aeeaie?otho
aeinoieino a a naie o aeaoeu. Naaiaeiy ?aaeueii nouanoao a o eeoue
iaeia oaoiieiaey, ?ac?aaioaiiay n i?aaeaeueiui aieiaieai e i?iaeaia
au/eneaiee ae e y 3D 30now! io AMD. Intel iiea oieueei oneeaiii
aiiine?oao i?ioeanni? n iiaeiaiie oaoiieiaeae Katmai. Iaeiaei
i?ioeanni?u Pentium ecia/aeueii i?aainoiaeeee naieo eiieo?aioia a
iaeanoe ieaaathueo au/eneaiee, /oi iicaieyao ei i?ae?anii ni?aaeyoueny
ni anaie ?an/aoaie.



*oiau ei?ieue ia aue aieui



Iaeiaei i?iaiei/iua aa?ie a i?iaiei/iie ianoaiiaea nicaeatho iaeioi?ua
iaoaeianoaa i?e no?aeueaa. Iiaeii aeieai e oaa?aiii ecie/oiaeaoue
aaciaeaeiia naiiaeaeaeouaany aea?aai, a oi a?aiy eae ia/oi oeoi
iiaee?aaeaony e ioeooaao iiaenoaieueiue a?aiaoiiao. Yoi a eo/oai neo/aa.
A ooaeoai i?inoi ioeooaao. Io a anee ieoaiue aua?aia i?aaeeueii, oi
ai?acaei i?eyoiaa iaaethaeaoue aeaenoaaiiinoue naiaai iaiy ia a aeaea
ioeaoathueo o?aoaieueieeia, a a aeaea caeaii-e?iaaauo /anoae
/oaea-thaea. Eiaiii aeey aeinoeaeaiey iiaeiaiuo niaoeyooaeoia
ia?aiia/aeueiue ea?ean iie?uaaaony iniauie ?enoieaie oaenoo?aie. Naia
i?ioeaaeo?a iaianaiey iacuaaaony Texture Mopping.

Aiiaua aiai?y, n yoie iia?aoeeae ni?aaeeny au e i?ioeanni?, ii aio
i?eoeinue au ?aaioaoue aanueia aeieai. Ai-ia?auo, oi?ioea oaenoo?u
caieiatho aeinoaoi/ii iiiai ianoa a iaiyoe, a ai-aoi?uo, nianoaaiii eo
iaianaiea naycaii n aieueoeie iauaiaie niaoeeoe/aneeo au/eneaiee. Aeey
onei?aiey yoie i?ioeaaeo?u nicaeaiu niaoeeaeueiua CD-onei?eoaee
(aenaea?aoi?u), eioi?ua iiaoo o?aieoue oaenoo?u a naiae nianoaaiiie
iaiyoe, a ana au/eneaiey ?aaeecothony iniaie iee?inoaiie (oaeie
caei?iaaiiue /ei, aeaeathuee anaai ianeieueei iia?aoeee, ii i/aiue
auno?i, ii/aio e iaa?aaaaony).

Nianoaaiii ia o?iaia oaenoo? e ia/eiaaony naiia eioa?aniia a o?aoia?iie
a?aoeea: e oaenoo?ai i?eiaiythony ?acee/iua yooaeou aeey oaaee/aiey
noaiaie ?aaeenoe/iinoe ecia?aaeaiey.



Yooaeou



Iaaa?iia, iaeiei ec naiuo aaaeiuo yooaeoia yaeyaony aiciiaeiinoue
?aaeoeee iauaeoa ia enoi/ieee naaoa (n o/aoii oi/ee ?aniieiaeaiey
iaaethaeaoaey). Ca inaauaiiinoue ioaa/atho n?aco ianeieueei yooaeoia,
eiathueo nianoaaiiua iacaaiey.

?an/ao oaie Shading aiciiaeai eae i?eiaieoaeueii e ieiuaaee, oae e
aeey eaaeaeie aa?oeiu ioaeaeueii. Iineaaeiee aa?eaio, anoanoaaiii, i?e
aieueoeo cao?aoao ?ano?nia aeaao eo/oea ?acoeueoaou. Nianoaaiii oaiue
iieo/aaony iooai eciaiaiey y?einoe oeaaoa. I?e iiaa?oeiiii aa ?an/aoa
oeaaoiia?aoiaeu aoaeoo aieaa ieaaiuie.

Iaeiaei iiaa?oiinoe a ?aaeueiie aeecie ia oieueei iiaeiuatho naao,
nicaeaaay oaie, ii e io?aaeatho aai, aeanoyo. A 3D aiaeiae/iiai
?acoeueoaoa aeinoeaatho i?e iiiiue yooaeoa Environment Mapping.
Ia?aiauaiea caoaiaiiuo e aeanoyueo o/anoeia ii iiaa?oiinoe iauaeoa
iicaieyao nicaeaoue aieaa ?aaeenoe/iia ecia?aaeaiea aeaeaeaiey.
Iineieueeo ii?aaeaeaiiue aeane iiaeao niioaaonoaiaaoue eaaeaeie
oaenoo?a, oi eiiaeie?iaaiea oaeeo oaenoo? nicaeano aua aieaa
aia/aoeythuea yooaeou.

Aeey i?eaeaiey ecia?aaeaieth iiaa?oiinoe iauaeoa ?aeueaoiinoe,
eniieuecotho yooaeo Bump Mapping. Aai nouiinoue caeeth/aaony a
au/eneaiee aeey oi/ae iiaa?oiinoe cia/aiee eo oaeoaeaiey/auioeeinoe
ioiineoaeueii iauaai o?iaiy. I?e ?an/aoa inaauaiiinoe iinea yoiai
yooaeoa aunooiathuea oi/ee iieo/athony aieaa y?eei oeaaoii, a ai
aiaaeeiao, niioaaonoaaiii, aieaa oaiiuie. Aeiaaaeaiea eaaeaeie oi/ea
aeiiieieoaeueiiai i?eciaea i?e au/eneaieyo aeinoaoi/ii neeueii eo
caiaaeeyao.

Ca aeeyiea enoi/ieeia naaoa ioaa/atho yooaeou Lens Flaring e Lens
Reflection. Iineaaeiee iicaieyao ?aaeenoe/ii iieacaoue aao?iaia noaeei
aaoiiiaeey eee eeethieiaoi?u Aaoaai o?ainii?oiiai n?aaenoaa. A
iaicia/aiea oaeeo noaeie aeeciaiii aaaeii aeey oiai, /oiau eae iiaeii
yanoaaiiaa iuooeoue iiiaaeaiea a noaeei eaiiy eee ioee, ineaieaiea
nieia/iui naaoii ia e?ooii ae?aaea aeecie.

Neaaeothueie ii aaaeiinoe iinea Naaoiauo neaaeoao iinoaaeoue yooaeou
ei??aeoeee oeaaoa.

Yooaeo Antialising i?iecaiaeeo naeaaeeaaiea eanoieoeu i?e iiieenaeueiii
i?aaenoaaeaiee eeiee ca n/ao au/eneaiey n?aaeiaai cia/aiey oeaaoa
iaaeaeo oeaaoaie eeiee e oiia. Yoi, nei?ae anaai, naiue yia?aiaieee
yooaeo.

Aeeeiaeiay oeeueo?aoeey (Bilinear filtering) ?aoaao aiaeiae/ioth
i?iaeaio eanoieoeu aeey oaenoo?. Aeey iiaeiiuoiiai yeaiaioa oaenoo?u
auae?athony ninaaee, on?aaeiaieai oeaaoa eioi?uo e iieo/atho eneiiue
?acoeueoao. Aeeeiaeiie aea iia iacuaaaony iioiio, /oi neeaaeuaathony
oeaaoa /aou?ao ninaaeae neaaeothuei ia?acii: (a+a)+(n+ae). Iaeiaei
aiciiaeii iaiauaiea e aeey ainueie yeaiaioia (o?eeeiaeiay), oeeueo?aoeey
iiaeao, eae oaaee/eoue ea/anoai ecia?aaeaiey, oae e naeaeaoue aai
?aciuoui. O?eeeiaeiay oeeueo?aoeey /anoi eniieuecoaony i?e ei??aeoeee
ecia?aaeaiey ia?niaeoeau (ei??aeoeey eae oaeiaay oiaea iiaeao aunooiaoue
naiinoiyoaeueiui yooaeoii).

A neaaeothuoth a?oiio iiaeii auaeaeeoue aoiinoa?iua yooaeou e yooaeou
i?ic?a/iinoe.

Fogging (depth cueing) ooiai (aeuiea) iiaeaee?oao, eae aeaeii ec
iacaaiey, ooiai, aeuieo, noia?ee. I/aiue aiaeai aeey ?aaeenoe/iiai
ioia?aaeaiey noeai, i?ienoiaeyueo ia ioe?uouo i?ino?ainoaao, ia naaaeai
aicaeooa (iiea ia caeiioeee aeuiii auno?aeia), Oaeaea /anoi
eniieuecoaony aeey oiaiueoaiey iauaiia au/eneaiee iooai ia?aie/aiey
aeaeeiinoe: oaeaeaiiua a aeuieo iauaeou iiaeii i?i?eniauaaoue n iaiueoae
ouaoaeueiinoueth.

Ca i?ic?a/iinoue ioaa/atho aeaa yooaeoa - Alpha Blending e Color Keying.
Iineaaeiee ii?aaeaeyao /anoe/ioth i?ic?a/iinoue oaenoo?u. Iau/ii
i?eiaiyaony aeey ecia?aaeaiey ?aciiia?aciuo caeaiuo, eee eae oai iiaacao
n oeaaoii, ianaaeaeaiee. Ca ?aaeeeie eonoaie a?aa ia ni?y/aony io
i?eoeaeueiiai iaiy, a aeoue ii ieiuaaeyi /a?ac iai?ic?a/iua iaeueiu
aanniuneaiiay o?aoa aiai?eiania. I?e eniieueciaaiee Alpha Blending
eaaeaeie oi/ea oaenoo?u noaaeony a niioaaonoaea aeiiieieoaeueiia
cia/aiea (a eioi?ue ?ac oaea1), ii?aaeaeythuaa i?ic?a/iinoue ieenaey.
*aua anaai yoi 8 aeo. A iniiaiii yoio yooaeo i?eiaiyaony aeey
ecia?aaeaiey noaeei, iaiy, aiaeu eae oaeo/ae (?aea), oae e eaoo/ae
(aeiaeaeue). A iineaaeiaa a?aiy aieueoa cia/aiey i?eaeaaony eiaiii
i?ic?a/iinoe oao yeaiaioia noeaiu, eioi?ua i?ic?a/iu ii naiae i?e?iaea.
Niaeaneoanue, eo/oa n aa?aaa oaeaeaoue aeoeo a i?oaeo, /ai i?uaaoue
ooaea a iaaeaaeaea aae?oa /aai iaeaeo. A oaeii neo/aa /aua anaai
iouuaoue iai?eyoiinoe. A i?ic?a/iie aiaea aeoeo iiaeii i?eno?aeeoue aua
n aa?aaa, a iioii niieieii i?eiyoue aiaeiua i?ioeaaeo?u.

Aieueoay a?oiia yooaeoia i?ecaaia cia/eoae uei i nieceoue cao?aou,
i?eaianaiiua i?aaeeaeoueie.

N iaeeo? a ie ?aaioatho yooaeou Dithering (naeaoea iaeeo?u) e Palletized
texture support. Ia?aue iicaieyao oiaiueoeoue aeoaeio oeaaoa aeey
oaeaeaiiuo iauaeoia. I?e i?eaeeaeaiee aeaiiie oaenoo?u ana ia?aiao?u
oeaaoiinoe ainnoaiaaeeaathony. Aoi?ie yooaeo caeeth/aaony a
eiaeaene?iaaiee oeaaoia iaeeo?u, eniieuecoaiuo a oaenoo?a. Eae i?aaeei,
eiee/anoai iaiaoiaeeiuo oeaaoia ioiineoaeueii iaaaeeei. Eiaeaenaoeey
iicaieyao o?aieoue aieueoa oaenoo? a iaiyoe aeaeaiaenaea?ioi?a.

Aeey iaania/aiey ieaaiie niaiu ecia?aaeaiee neaaeothuee eaae?
?ann/eouaaaony ai a?aiy ioia?aaeaiey oaeouaai, e iiiauaaony a aooa?
Buffering. Eiee/anoai aooa?ia caaeneo io ?yaea ia?aiao?ia ?ac?aoaiey,
aeoaeiu oeaaoa, aeinooiiie iaiyoe aeaeaiea?ou.

Ia ? a cee/iii oaeae a iee io iaaethaeaoaey iiaeii eniieueciaaoue ?aciua
noaiaie ? a c?aoaiey oaenoo? ana ?aaii ieeoi ia caiaoeo. Oaeie yooaeo
iacuaaaony MIP Mapping, i?e eioi?ii iaeia e oa aea oaenoo?a
?ann/eouaaaony aeey ?iciuo ?ac?aoaiee. Eae aai iaaeinoaoie iiaeii
ioiaoeoue ec?aaeea aicieeathuea i?iaeaiu i?e ia?aoiaea io iaeiiai
?ac?aoaiey e ae?oaiio.

Z-Buffering (Z-aooa?ecaoeey) eaaeaeiio ieenaeth niioaaonoaoao
?annoiyiea io ieineinoe ye?aia, eii?aeeiaoa Z, eioi?ay caiiieiaaony a
niaoeeaeueiii aooa?a. Aeey anao oi/ae n iaeeiaeiauie O e Y
i?i?eniauaaaony oieueei aeeaeaeoay, ii?aaeaeaiiay ii eii?aeeiaoa Z.

I?i/eoaa i ?aciiia?aciuo yooaeoao, ni?inei naay: A ca/ai iu yoi aeaeaee,
a?. I?inoi ai iiiaeo ea?ao iieueciaaoaeue iiaeao aeeth/aoue/aueeth/aoue
?aciiia?aciua yooaeou. Oio, eiio oaea aei iioa?e niciaiey iaaeiaei
iano?aeaaoue i?iaeoeou io aeyaee Aeeea (ia Eeeioiia!), ii iio?aaiinoue
aioea a i?eau/eo, iiaeao iieo/eoue oaeiaieuenoaea aeaa a iaeiii,
iano?aeaay o?aoia?iua ea?u.

Ii ia ?aoayeue



Iinea i?in/aoa anao yooaeoia iaaei au ana yoi eae-oi ia?eniaaoue.
Iiaeiaiay iia?aoeey iacuaaaony ?aiaea?eiaii Rendering ia?aiin anao
?an/aoia ia ieineinoue e auaiae ia ye?ai. Yoo, aeinoaoi/ii aeeeoaeueioth
iia?aoeeth. Aai iiiiaeao naeaeaoue aeaeaiea?oa (eiaiii ea?oa, a ia
aenaea?aoi?),



Eaeei iieioeii caaeoue aaicaeue



Aeey i?ia?aiie?iaaiey o?aoia?iie a?aoeee naaiaeiy nicaeai ?yae
niaoeeaeece?iaaiiuo API (Application Programming Interface), a ninoaa
eioi?uo e aoiaeyo auoaiienaiiua yooaeou e iaoiaeu. Anee aiia?aoo?a
iiaeaea?aeeaaao aeaiiua yooaeou i?ae?anii, iao aoaeao io/eoueny
i?ioeanni?. Ana eioa?oaenu iiaeii ?acaeaeeoue ia aeaa a?oiiu: nicaeaiiua
oe?iaie iiae aiia?aoo?o nianoaaiiie ?ac?aaioee (CDfo Glide aeey Voodoo)
e iiae aiia?aoo?o iauaai iieueciaaiey, ia o/eouaathuea ?acee/ee
a?aoe/aneeo aaeaioa?ia, oaeeo eae OpenGL (?ac?aaioea Silicon Graphic)
e Dlrect3D (DirectX, Microsoft). Iaaeaaii iiyaeeanue oanoay aa?ney
iineaaeiaai noaiaea?oa, eioi?ay eiaao ana iniiaaiey noaoue noaiaea?oii a
eiaeono?ee. Iau/ii iiaeaea?aeeaaaony iaeei eee aeaa eioa?oaena. I?e/ai a
caaeneiinoe io eioa?oaena iiaeai iieo/eoue ia oieueei ?acieoeo a oeaaoa,
ii aeaaea ?aciua noeaia?ee.



Iiaay aeeciue aeaeaiieao ATI

Ieaou ATI o?aaeeoeeiiii iieueciaaeenue ?aiooaoeeae iaaei?iaeo
oieaa?naeueiuo ecaeaeee, eioi?ua i?eaioe?iaaiu nei?aa ia oaeiaeaoai?aiea
iio?aaiinoae n?aaeianoaoenoe/aneiai iieueciaaoaey, /ai ia cai?inu
ethaeoaeae o?aoia?iuo eiiiuethoa?iuo ea? e iaiiiai/eneaiiie a?oiiu
i?ioanneiiaeia, eioi?ua i?aaeuyaeytho /?acau/aeii aunieea o?aaiaaiey e
a?aoe/aneie iiaenenoaia IE. Eiuie neiaaie, iaeaaeay oi?ioei
niioiioaieai: oeaia/ea/anoai, ieaou ATI inoaaaeenue ecaeaeeyie ianniaiai
ni?ina ni n?aaeieie, ii nia?aiaiiui ia?eai, iieacaoaeyie
i?iecaiaeeoaeueiinoe i?e iia?aoeeyo o?aoia?iie a?aoeee aanueia
nouanoaaiiue iaaeinoaoie, o/eouaay iiioey?iinoue o?aoia?iuo ea?. E?iia
oiai, iieueciaaoaee ieao ATI noaeeeaaeenue aua n iaeiie i?iaeaiie
ionoonoaeai ae?aeaa?ia OpenGL, o?aaothueony aeey ea?u Quake e aa eeiiia.

Auioneii iiaue aa?nee nenoaiiiai II aeey naieo a?aoe/aneeo ieao eiiiaiey
ATI iiiuoaeanue ?aoeoue iaa i?iaeaiu. A eiiieaeo aoiaeeo oae iacuaaaiue
Turbo-ae?aeaa?, i?aaeiacia/aiiue aeey onei?aiey i?ia?aii,
i?eaioe?iaaiiuo ia noaiaea?o Direct3D e ae?aeaa? OpenGL. Iiaeoeue
OpenGL, eioi?ue i?aaeeaaaaony iieueciaaoaeyi, yoi ia
iieiiooieoeeiiaeueiay ?aaeecaoeey yoiai noaiaea?oa, a anaai eeoue
ieie-ae?aeaa?, ?ann/eoaiiue ia i?eiaiaiea oieueei a ea?ao, aieaa oiai,
oieueei a ea?ao ia aaca a?aoe/aneiai yae?a Quake (Quake, Hexen II, Quake
2).

Iiaea?iecaoeey nenoaiu ieacaeanue aeinoaoi/ii i?inoie i?ioeaaeo?ie.
Iiaua ae?aeaa?u auee eniuoaiu ia aeaoo nenoaiao ia aaca Pentium II n
oaeoiaie /anoioie 233 IAoe e iau/iiai 166-IAoe Pentium. Iu n?aaieaaee
?NI- e AGP-aa?nee ieaou ATI XPERT@Play, i?e/ai aeey ieieiecaoeee aeeyiey
aieinoe ICO ia oanou iaa eiiiuethoa?a auee iniauaiu 64-Iaaeo ICO (SDRAM
e EDO). Iu eniieueciaaee oano 3D Winbench 98 e ?yae i?eeeaaeiuo i?ia?aii
eae aeey Direct3D, oae e aeey OpenGL. A iaaeo nenoaiao iu i?eiaiyee
ieaou n 4-Iaaeo ICO ia naaiaeiy noaiaea?oiia cia/aiea aieinoe aeaeai
ICO aeey a?aoe/aneeo onei?eoaeae n?aaeiaai eeanna.

Iieacaoaee nenoaiu ia aaca iau/iiai Pentium iinea iiaea?iecaoeee
nouanoaaiii ia eciaieeenue, ioeaiea ii oanoo 3D Win-Bench ninoaaeea 187
aaeeia, /oi anaai ia 8,5% aieueoa, /ai aei iiaea?iecaoeee. Nei?inoiua
oa?aeoa?enoeee i?e iiaeeeth/aiee ?acee/iuo niaoeyooaeoia oaeaea
oaaee/eeenue aanueia iacia/eoaeueii io 7 aei 10%. Iioiaeea ?acoeueoaou
auee iieo/aiu e ia oanoao n IE ia aaca i?ioeanni?a Pentium II, i?e/ai,
ianiio?y ia aic?anoaiea aaniethoiie aaee/eiu ioeaiie, eo niioiioaiea ia
eciaieeinue.

Oai ia iaiaa, a oeaeii ?acoeueoaou ieao ATI ii oanoo 3D WinBench
ieacaeenue aanueia aeinoieiuie aeey n?aaiaiey, ioeaiee ieao ia aaca
iaai?ia iee?inoai Voodoo e Riva ninoaaeee 382 e 545 aaeeia aeey Pentium
II e 179 e 152 aeey nenoaiu ia aaca Pentium/166.

A ?aaeueiuo i?ia?aiiao iu ia caiaoeee nouanoaaiiiai oaaee/aiey
i?iecaiaeeoaeueiinoe. Oae, iai?eia?, ia oanoa O nei?inoue oaaee/eeanue
io 57,8 aei 59,8, a a Turok: Dinosaur Hunter io 27 aei 32 eaae?/n. I?e
yoii ea/anoai ecia?aaeaiey auei aiieia oaeiaeaoai?eoaeueiui ai anao
ea?ao, e?iia iineaaeiae, /oi naycaii n iniaaiiinoyie acaeiiaeaenoaey
ea?u e ae?aeaa?ia.

Nei?inoue ?aaiou ieaou a ea?ao OpenGL oaeaea inoaaeyao aeaeaoue eo/oaai
anaai 7,2 eaae?/n a ea?a Quake II (i?e i?iaiia ano?iaiiiai aeaii-?ieeea
demo2) e 9,7 eaae?/n a ea?a Hexen II. Ea/anoai ecia?aaeaiey a Quake II
ieacaeinue aeinoaoi/ii oi?ioei, ana niaoeyooaeou auee ?aaeeciaaiu aac
ioeaie, a ioee/ea io Hexen II, aaea iu ioiaoeee ionoonoaea oeeueo?aoeee
oaenoo?, /oi i?eaaei e ieenaeecaoeee iauaeoia.

Oanou ea/anoaa iieacaee, /oi aeaaiia ioee/ea iiauo ae?aeaa?ia
iioeiecaoeey i?ioeaaeo? mip-ioia?aaeaiey (iie eniieuecothony aeey oiai,
/oiau oeo/oeoue ea/anoai o?aoia?iuo noeai ca n/ao ianeieueeeo iaai?ia
oaenoo?, eioi?ua eniieuecothony aeey ?eniaaiey iauaeoa a caaeneiinoe io
noaiaie oaeaeaiiinoe iaaethaeaoaey). Ia?aoiaeu iaaeaeo o?iaiyie
(aaee/eia ?annoiyiey, i?e eioi?ie ia eciaiyaony oaenoo?a, aua?aiiay
aeey, ioia?aaeaiey iauaeoa) noaee iaiaa caiaoiuie, e a oeaeii
i?ioeaaeo?a ?aaeeciaaia ei??aeoiaa.

Iaiiaeaiiia i?ia?aiiiia iaania/aiea ieao ATI ia eciaiyao ?annoaiiaeo nee
ia ?uiea a?aoe/aneeo onei?eoaeae, a?aoe/aneea aaeaioa?u ATI
ii-i?aaeiaio inoathony ecaeaeeyie n?aaeiaai o?iaiy, eioi?ua, iaeiaei,
iaeaaeatho oi?ioei niioiioaieai oeaia/ea/anoai. Iu n/eoaai, /oi
onoaiiaea iiauo ae?aeaa?ia aiieia ii?aaaeaiia, oioy auno?iaeaenoaea
aeaeaiiiaenenoaiu aic?anoaao ia ianoieueei cia/eoaeueii, eae oiai iiaeii
auei iaeeaeaoue. Iaiiaeaiea nenoaiiiai II iiaeao i?iaeeeoue n?ie aeecie
eiathuaeny aeaeaiieaou n iaai?ii iee?inoai Rage Pro, iaeiaei anee aai
ioaeia iiuiay ea?iaay nenoaia, oi o/oeoa, /oi caian i?i/iinoe ieao ATI
iaaaeee e eo i?iecaiaeeoaeueiinoue iiaeao ieacaoueny iaaeinoaoi/iie aeey
oao ea?, eioi?ua aeieaeiu iiyaeoueny nianai nei?i. III "Oaoieea-na?aen",
Aacaoiue ia?., aeii 9, no?. 7, yo. 3,4; oae. 202-1458, oaen 291-8707,
www.ts.ru.



Eae i?iaeeeoue aeeciue 2D-ieaou?



*oi aeaeaoue n aaoae i?aainoiaeiie 20-ieaoie, n eioi?ie aai aeaeue
?annoaaaoueny? Ioaaoii ia yoio aii?in iiaoo noaoue aeaa i?iaeoeoa,
Monster 3D oe?iu Diamond (?aaeueiay ?icie/iay oeaia 180 aeiee.) e M3D
oe?iu Matrox (?aaeueiay ?icie/iay oeaia 100 aeiee.). Aeaiiua ono?ienoaa
iaania/eaatho aiia?aoioth aenaea?aoeeth Direct3D, aeiiieiythuoth
ooieoeee eiathuaeny o aan a?aoe/aneie ieaou.

Iiaeaeue Monster 3D oe?iu Diamond iino?iaia ia aaca aenaea?aoi?a 3Dfx
Voodoo 3D e iniauaaony 4-Iaaeo iaiyoueth oeia EDO DRAM. Ieaoa niaianoeia
ni anaie i?ia?aiiiuie i?iaeoeoaie Direct3D, ?aaii eae e n ea?aie,
ninoaaeaiiuie n eniieueciaaieai API-eioa?oaenia 3Dfx Glide e WinGlide,
RealityLab 2.0, 3DR ei?ii?aoeee Intel e Render-ware eiiiaiee Criterion.
Aianoa n ecaeaeeai oe?iu Diamond iinoaaeyaony aiaaoue iaai? ec 10
ea?iauo i?ia?aii. Ieaoa Monster 3D onoaiaaeeaaaony a ethaia aiacaei ?N1
e iiaeeeth/aaony iaiin?aaenoaaiii e iiieoi?o, a neaiae ia iaa iiaeaaony
n a?aoe/aneie ieaou /a?ac i?eeaaaaiue i?ioiaeiie eaaaeue. Aeaaiaea?y
oaeie aiaoiae eiioeao?aoeee Monster 3D ?aaioaao n aieueoeinoaii VGA- e
2D-aenaea?aoi?ia aeey Windows.

Iiaeaeue Monster 3D iaeaaeaao i?aainoiaeiui auno?iaeaenoaeai. Ia iaoeo
oanoao 3D Graphics WinMark (i?iaiaeeaoeony n eniieueciaaieai ieaou
Matrox Millennium II) iia i?aacioea naiua auno?ua 2D-/3D-aKceAepaTOpbi,
eiathueany a i?iaeaaea a ianoiyuaa a?aiy.

Ieaoa M3D oe?iu Matrox iniauaia iee?inoaiie PowerVR ?NO2 eiiiaiee NEC e
4-Iaaeo iaiyoueth oeia SDRAM. Ono?ienoai i?eaiaeii aeey auiieiaiey
ethauo i?ia?aii, iiaeaioiaeaiiuo n eniieueciaaieai API-eioa?oaenia
Direct3D e OpenGL; a eiiieaeo iinoaaee aoiaeyo aeaa i?ia?aiiu.

Ecaeaeea niaianoeii ni anaie nia?aiaiiuie a?aoe/aneeie ieaoaie.
Onoaiiaeoa aai a ethaia aiacaei ?N1, e 3D-aeaiiua aoaeoo ia?anueaoueny
ia a?aoe/aneoth ieaoo /a?ac oeio, i?e/ai aac i?eiaiaiey niaoeeaeueiiai
eaaaey.

Ei a?aiaie iaoaai oanoe?iaaiey oe?ia Matrox aua ia caaa?oeea ioeaaeeo
ae?aeaa?ia M3D; ia iaoae eniuoaoaeueiie onoaiiaea iu
canaeaeaoaeuenoaiaaee iiauoaiea auno?iaeaenoaey ii n?aaiaieth n
neooaoeeae eniieueciaaiey oieueei eeoue ieaou Millennium II, oioy
oaaee/aiea nei?inoe auei iaiaa cia/eoaeueiui, iaaeaee a neo/aa ieaou
Monster 3D.

A oiaea iaoi?iaeueiiai oanoe?iaaiey ea?iauo i?ia?aii, iinoaaeyaiuo
aianoa n eaaeaeui i?iaeoeoii, iaa ieaou iaania/eee ia aieueoeinoaa ea?
/anoioo eaae?ia auoa 30 eaae?/n; n iiiiuueth iaaeo iiaeii iieo/eoue
aunieiea/anoaaiioth CD-apaoeeo. Eaeoth au ieaoo au ie aua?aee, iiaeii
auoue oaa?aiiui, /oi iie iaania/ao iuooeiia iiauoaiea:
CD-ipoecaoaeeoeeueiocoe e i?iaeeyo n?ie aeeciaaeayoaeueiinoe aaoae
aa?iie 2D-ieaou.

Ecaioiaeoaee: Diamond Multimedia Systems Inc., San Jose, CA;
408-325-7000; www.diamondmm.com. Matrox Graphics Inc., Dorval, Quebec,
Canada; 800-844-8302: www.matrox.com.















EAE AUAE?AOUe?



Oae eaeoth aea ieaoo i?eia?anoe? Eniuoaiey, i?iaaaeaiiua a eaai?aoi?ee
?PC Magazine?, iieacaee, /oi 2D-6uno?iaeaenoaea ieao anao ecaioiaeoaeae
auei i/aiue oi?ioei. Iaeiaei neooaoeey ia ?uiea CD-ono?ienoa a
iineaaeiea aeaa aiaea no?aieoaeueii iaiyeanue, oae eae eaaeaeue
iinoaauee iuoaeny iia?aaeeoue inoaeueiuo, auioneay iiaua, ana aieaa
auno?iaeaenoaothuea CD-i?ioeanni?u. Iaai? iee?inoai 3Dfx bodoo Rush aue
eo/oei ia ea?iaii ?uiea, ii i?aainoiaeiuie auee e ?acoeueoaou nVidia
RIVA. 128, Rendition V2100 e ATI 3D Rage Pro. I?aaenoaaeoaee oe?iu
Matrox (ieaoa G200) e S3 (Savage 3D) ooaa?aeaeatho, /oi eo ecaeaeey
iaeaaeatho iai?aacieaeaiiuie oa?aeoa?enoeeaie.

Iaeiaei a ianoiyuaa a?aiy ?acee/ey a CD-ipoecaoaeeoaeueiinoe eiatho
nouanoaaiiia cia/aiea eeoue aeey ethaeoaeae ea?. Ei iaiaoiaeeii
auynieoue, eaeay eiaiii iee?inoaia eee iee?inoaiu ?aeiiaiaeothony aeey
eo ethaeiuo ea?. (Ea?iaua i?ia?aiiu, eae i?aaeei, iioeiece?othony aeey
oie eee eiie EN, iineieueeo eo aaoi?u iau/ii eniieuecotho nianoaaiiue
API ecaioiaeoaey iee?inoai, a ia D3D.) Iieueciaaoaeyi ec aeaeiaie noa?u
i?ae?anii iiaeieaeao ii/oe ethaay ec iuia nouanoaothueo EN, i?e oneiaee,
/oi a eo IE onoaiiaeaia iaiyoue aeinoaoi/iie aieinoe.

Aieinoue ICO aeey aooa?a eaae?ia aaaeiay oa?aeoa?enoeea, iineieueeo iia
ii?aaeaeyao ?ac?aoaiea e aeoaeio i?aaenoaaeaiey oeaaoa, aeiionoeiua i?e
oi?ie?iaaiee aeaiiiai 2D-eaae?a. Ethaeoaeyi ea? iio?aaoaony, e?iia oiai,
aeiiieieoaeueiay iaiyoue aeey iia?aoeee 3D-peiaea?eiaa. Anee au
iieoiaaoa ieaoo naaiaeiy, oi iu ?aeiiaiaeoai iacaaanoenue iaiyoueth ia
iaiaa 4 Iaaeo, /oiau ?aaioaoue ia 17-aethei aeenieaa n ?ac?aoaieai
1024o768 e n i?aaeeueiie oeaaoiia?aaea/ae (16,7 iei. oeaaoia), inoaaea
i?e yoii naiaiaeiia i?ino?ainoai aeey CD-ooieoeee. Oaaaeeoanue, /oi
iaiyoue ieaou iiaeii ?anoe?eoue aei 8 Iaaeo, /oi iicaieeo aiineaaenoaee
ia?aeoe e 19-e 21-aethei ye?aiai e ?aaioaoue n ieie n aieaa aunieei
?ac?aoaieai (iai?eia?, 1280o1024), ia iaiyy a?aoe/aneie ieaou.

Anee au ?aniieaaaaoa iaoeiie Pentium II, oi ?aeiiaiaeoai i?eia?anoe
ieaoo, niaianoeioth n AGP, iiaui oe?ieiiieiniui a?aoe/aneei eiiaaea?ii,
inaiaiaeaeathuei oeio ?NI io ia?anueee a?aoe/aneie eioi?iaoeee.
Oaoiieiaey AGP iniaaiii oaeiaia aeey ?aiaea?eiaa CD-ecoapaaeeiee,
iineieueeo aa oieeaeueiue ?aaeei iaeiaeaiey oaenoo? aeiioneaao
n/eouaaiea oaenoo? ec nenoaiiie iaiyoe n iaiaaeeaiiui iaeiaeaieai eo ia
noeaio, aac i?aaeaa?eoaeueiiai eiie?iaaiey a aooa? eaae?ia. Oaeei
ia?acii, nenoaiiay iaiyoue eniieuecoaony eae ?anoe?aiea aooa?a eaae?ia.
Eniuoaiey, i?iaaaeaiiua a iaoae eaai?aoi?ee, iieacaee, /oi
auno?iaeaenoaea ieao AGP /ooue auoa, /ai o eo PCI-aiaeiaia. E?iia oiai,
ieaoa AGP ia caieiaao oeaiiiai aiacaea ?NI.

Ia noieue nouanoaaiiu, ii, oai ia iaiaa, aeinoaayo aai oaeiaieuenoaea
oaeea ioeueoeiaaeea-n?aaenoaa, eae aeaeaiauoiaeu, aeaaiaea?y eioi?ui
iiaeii eniieueciaaoue oaeaaeci? a ea/anoaa iiieoi?a aeey iieaca
i?acaioaoeee e ea? ia aieueoii ye?aia. Iaeioi?ua a?aoe/aneea ieaou
iinoaaeythony aianoa n OA-othia?ii, e au iiaeaoa i?iniao?eaaoue
OA-ia?aaea/e ia iiieoi?a. ?yae iinoaaueeia i?iaeatho niaiiua eiiiiiaiou
aeey caiene e ?aaeaeoe?iaaiey aeaeaiecia?aaeaiee, iiaeii eoieoue e
niaiiua ieaou aeaoeo?aoeee DVD, n iiiiuueth eioi?uo, ia naiai IE oaeiaii
i?iniao?eaaoue oeeueiu a oi?iaoa MPEG-2 ni caoeii Dolby Digital.

Eaeoth au ieaoo au ie eoieee, anaaaea i?eaioe?oeoanue ia naie
naaiaeiyoiea ioaeaeu, iaeiia?aiaiii ia oioneay ec aeaeo ia?niaeoeau
?acaeoey auno?i eciaiythuaainy ?uiea.



Aaone 3D



Oeo 1998 aiaea - Aaone 3D (/eoaaony A?aen), nicaeaiiiio Metacreation
http://www.metacreation.com (yoa oe?ia ia?aciaaeanue iinea neeyiey
Metatools (i?iaeoeou Koi's Power Tools, Goo, Soap) e Fractal Design
(i?iaeoeou Pointer, Ray Dream 3D, Poser).

Aoi?ay aa?ney aeaiiie i?ia?aiiu auea ii?oe?iaaia ia ieaooi?io PC aeaa
aiaea iacaae, ?aiueoa iau/iua ioa/anoaaiiua iieueciaaoaee, aeaeaaoea
Ian'e oieueei ia oioia?aoee, ioneaee nethiee, aeyaey ia iio?ynathuea
ecia?aaeaiey, nicaeaiiua a Aaona. E aio (iaeiiaoe-oi!) Metatools
niiaeiaeeanue auionoeoue aai a ?N'oeiie aa?nee. Aacia?iay ?aaeinoue
ioaaoeei aeecaeia?ia, oaea oniaaoeo iiciaeiieoueny n ae?oaeie
aaia?aoi?aie eaiaeoaooia Vista Pro e World Construction Set. Ia?aue,
oioy e i?ino a inaiaiee, ii ea/anoai ea?oeiee inoaaeyei aeaeaoue
eo/oaai, aoi?ie aea aue i?eaioe?iaai ia aini?iecaaaeaiea ?aaeueiuo
ea?oia?aoe/aneeo aeaiiuo, e oiio aea, eiay ianno iano?iae, ii aeiaieueii
neiaeai a yenieoaoaoeee.

Ioiaoei iaaeaaii iiyaeeinue aua iaeia i?ia?aiia, nicaeaiiay iineianeeie
?ac?aaio/eeaie AnimoTek's World Builder. Iia iniauaia aunieieeanniuie
eino?oiaioaie aeey nicaeaiey ?aeueaoa ianoiinoe e iiaeaee?iaaiey
?anoaiee, ii oaeaea neiaeia a inaiaiee.

Ianiio?y ia oaeoth eiieo?aioeeth, Aaona eiaao ianno iieeiiieeia. Ii
i?ino a inaiaiee e iaeaaeaao iiuiuie eino?oiaioaie nicaeaiey e
?aaeaeoe?iaaiey o?aoia?iuo eaiaeoaooia. Enoiaey ec nianoaaiiiai iiuoa,
iiaeii neacaoue: iiae/ie, ia eiathuee ieeaeiai i?aaenoaaeaiey i
o?aoia?iie a?aoeea, /a?ac iie/ana nicaeano iaieiooth ea?oeieo, a iaiiiai
iii?aeoeeiaaaoenue, n ai?aeinoueth iieaaeao ae?ocueyi naie ?aaiou. A
oaia?ue ii ii?yaeeo.

I?ioeann nicaeaiey o?aoia?iiai iaecaaea a Aaona 3D i?ino e eaaie. Ea?ay,
iu oai?ei ie?u. Yoiio niinianoaoao e iaiau/iinoue eioa?oaena, eioi?ue
nei?aa iaiiieiaao iaiaeue oi?aaeaiey caacaeieaoa (a iaeiii iaci?a aai
aeaaea iacaaee i?eai?ii aeey ecia?aiey aeaaeaiey o eiiieaiaoyi), iaaeaee
3D-?aaeaeoi?. Oaeie iiaeaeueth eioa?oaena iaeie ainoeuathony, ae?oaea
?oaatho, ii iia ieeiai ia inoaaeyao ?aaiiaeooiui. Aannii?ii iaeii
naaiaeiy Metacreation caeiiiaeaoaeueieoea iiae a iaeanoe a?aoe/aneeo
eioa?oaenia.

Aianoi ianeieueeeo ioaeaeueiuo ieii aeey eaaeaeie i?iaeoeee, oa?aeoa?iuo
aeey aieueoeinoai 3D-?aaeaeoi?ia, Aaona 3D eiaao anaai iaeii ?aai/aa
ieii. Oaeay eiioeaioeey aeeaea ii aeooo ooaeiaeieeo, iaaeaee eiaeaia?o:
Au eie au niio?eoa ia aaneiia/iue o?aoia?iue ie? /a?ac ieii noeaiu,
i?iecaieueii iaiyy oaie c?aiey, auae?ay iioeiaeueiue ?aeo?n.

Naii o?aoia?iia i?ino?ainoai iaiiieiaao iiaeaeue ie?a ae?aaieo: aie?oa
Caiee a?auathony Nieioea e Eoia. Nieioea yaeyaony enoi/ieeii naaoa,
eioi?ue inaauaao, aath noeaio e ?aniieiaeaiiua ia iae iauaeou. Iaiyy aai
?aniieiaeaiea, iiaeii eciaieoue a?aiy nooie e inaauaiiinoue noeaiu,
iiaeii oaeaea nicaeaoue enoi/ieee naaoa ?acee/iuo oeiia, a naii Nieioea
aueeth/eoue.

Iano?ieee aoiinoa?u a Aaona 3D iicaieytho niiaeaee?iaaoue ethaoth
i?e?iaeioth n?aaeo. Aaeeeieaiiia iaai nicaeaaony anaai iaeiei uae/eii
iuoe. Iaeaea iiaoo i?aaenoaaeyoue niaie eae ieineea aaneiia/iua
ieineinoe n oaenoo?ie, oie e iauaiiua (a i?aaeuaeouae aa?nee i?ia?aiiu
eo ia auei). N iiiiuueth iauaiiuo aaneiia/iuo ieineinoae, iai?eia?,
eaaei aini?iecaanoe yooaeo ai?u, aa?oeia eioi?ie ieooaia iaeaeaie.
I/aiue ?aaeenoe/ii auaeyaeyo a Aaona 3D aiaeiua iiaa?oiinoe, eo n
o?oaeii ioee/eoue oioia?aoee.

(Spline ieaaiay i?yiay, i?ioiaeyuay /a?ac aeaa eee aieaa oi/ae. Nieaeiu
aaia?e?othony ii iaoaiaoe/aneei oi?ioeai. I?inoaeoee i?eia? nieaeiia
e?eaua Aacuea.) I?iua eniieueciaaoue aeey yoiai i?eeiaeaiea,
niaoeeaeueii i?aaeiacia/aiiia aeey oaeeo oeaeae, iai?eia?, Poser, a
caoai eiii?oe?iaaoue DXF-iiaeaeue a Aaona 3D, aaea oaea iacia/eoue ae
oaenoo?o.

A o?aoia?iie a?aoeea i/aiue aaaeii ia oieueei nicaeaoue oi?iooth
iiaeaeue, ii e i?aaeeueii aa ?ane?aneoue. Nouanoaotho ?acee/iua
aeai?eoiu aecoaeecaoeee (?aiaea?eiaa) o?aoia?iuo iauaeoia, ec eioi?uo
iaeaieaa ?aaeenoe/iui e ia naa?o aeeeoaeueiui n/eoaaony Ray Tracing
(o?anne?iaee eo/ae), iicaieythuee i?in/eouaaoue io?aaeaiea e i?aeiieaiea
eo/ae naaoa, eae iiaa?oiinoueth, oae e iauaiii iauaeoa. A Aaona 3D
eniieuecoaony eiaiii yoio aeai?eoi, a iioiio e iaoa?eaeu, n eioi?uie
iiaeii ?aaioaoue a iai, ?aciiia?aciu caeanue e noaeei n ?acee/iuie
eiyooeoeeaioaie i?aeiieaiey e io?aaeaiey, e aiaea, e iaoaeeu e,
?acoiaaony, iiyaeaoeany a iiaie aa?nee iauaiiua iaoa?eaeu (Volume).

I?aeiouanoaii Aaona 3D yaeyaony oaeaea iaee/ea ?aaeaeoi?a iaoa?eaeia, n
iiiiuueth eioi?iai iiaeii niiaeaee?iaaoue i?aeoe/anee ethaie iaoa?eae,
niaoeaay aei /aou?ao i?ioeaaeo?iuo eee ?ano?iauo oaenoo? iaeiia?aiaiii.
Enoaoe, a o?aoueae aa?nee ec naieo oaeiuo aeoaei ia iiaa?oiinoue auoae
Deep Texture Tditor (a i?aaeuaeouae aa?nee ii n/eoaeny
iaaeieoiaioe?iaaiiie aiciiaeiinoueth e caeoe a iaai iiaeii auei eeoue
iaaeaa eiiaeiaoeeth eeaaeo).

Iaiouaieaiie /anoueth ethaiai iaecaaea yaeyaony eaiaeoaoo.
?aaeaeoe?iaaiea ai? iiaeii inouanoaeoue n iiiiuueth niaoeeaeueiiai
?aaeaeoi?a eaiaeoaooia (Terrain Editor), eioi?ue iicaieyao
eniieueciaaoue iiiaeanoai ?acee/iuo yooaeoia e oeeueo?ia aeey
?aaeaeoe?iaaiey ea?ou aunio eaiaeoaooa, a ea/anoaa eioi?ie eniieuecotho
ethaia ?ano?iaia ecia?aaeaiea, /oi nouanoaaiii ?anoe?yao aiciiaeiinoe
iiaeaee?iaaiey.

Iaeiaei anee i?e nicaeaiee aaeeie/iie ai?u i?iaeai ia aicieeaao,
nioai?eoue ai?iue o?aaao oaea ia oae-oi i?inoi. Ianeieueei ia?aie/eaaao
aiciiaeiinoe Terrain Editor'a ionoonoaea aaoiiaoe/aneiai ?an/aoa ?onei
?ae, o/eouaathuaai iniaaiiinoe ?aeueaoa ianoiinoe. Iaeiaei, ianiio?y ia
yoe iaaeinoaoee, ?aaeaeoi? eaiaeoaooia yaeyaony iiuiaeoei n?aaenoaii
iiaeaee?iaaiey a Bryce 3D, ii e iiiaeanoaa ae?oaeo iauaeoia neiaeiie
oi?iu.

Aieiaoeey, iiyaeaoayny a iineaaeiae aa?nee i?ia?aiiu, inoaaeyao aeaeaoue
eo/oaai: iia iaaeinoaoi/ii eiio?iee?oao eeth/aaua eaae?u. Iaeiaei,
eniieuecoy aa, iiaeii nicaeaoue iaieioea ?ieeee a noeea i?ieao aiia?ie
iaae ai?iaeii, aeaeaoue canoaaee aeey ea? e aieiaoeeth aeey WEB.

A caeeth/aiea noieo ioiaoeoue, /oi Aaona 3D oi?ioee auai? aeey ethaiai
aeecaeia?a eee ooaeiaeieea, ?aaioathuaai n eiiiuethoa?iie a?aoeeie.
Iaeiaei e iau/iue iieueciaaoaeue aeaaiaea?y aio iiaeao i?eiaueoueny e
oaeaeaoaeueiiio ie?o 3D a?aoeee.

*oi aeaiue a?yaeouee iai aioiaeo?



I?aaeneacaiey a iaeanoe au/eneeoaeueiuo oaoiieiaee aeaei aanueia
iaaeaaiaea?iia, aaaeue ecia/aeueii ia ?uiea i?enoonoaoao ianeieueei
iiiiiieenoia. Ii iineieueeo ia ?uiea o?aoia?iuo onei?eoaeae eiieo?aioeey
n eaaeaeui aeiai oneeeaaaony, neaaeoao iaeeaeaoue ia?aoiaea e iaeiiio
ea?iaiio noaiaea?oo. Iiaeeaai, oaeaeei...



Voodoo Banshee -yoi ia Voodoo Rush.



*einaou i?iecaiaenoaa 3Dfx Interactive, ianiio?y ia neeueiia aeaaeaiea
ni noi?iiu ae?oaeo ea?ieia ?uiea, auee e inoathony naiuie
i?iecaiaeeoaeueiuie, /oi e iaania/eaaao eo iai?aoiaeyuoth iiioey?iinoue.
Iaeiaei i?e anao aeinoieinoaao ea?ou ia aaca Voodoo Graphics e Voodoo2
iaeaaeatho na?ueaciui iaaeinoaoeii - iie yaeythony /enouie
CD-aenaea?aoi?aie, eioi?ua iaiaoiaeeii iiaeeeth/aoue e iniiaiie
aeaeaiea?oa. Oaeei ia?acii, ?uiie aioiauo eiiiuethoa?ia aei neo ii?
inoaaaeny iaioaa/aiiui. A naiii aeaea, iaei eoi ec nai?ueeia ?eneioe
onoaiaaeeaaoue a eiiiuethoa? aeaa aeaeaiea?ou, cia/eoaeueii iiauoay
noieiinoue anae nenoaiu. Iiiuoea caaiaaaoue yoio naaiaio ?uiea n
iiiiuueth /einaoa Voodoo Rush auea iaoaea/iie, iineieueeo a oaeeo ea?oao
e 20-ninoaaeythuay ia iaeaaeaea iniauie aeinoieinoaaie, e Rush
nouanoaaiii i?iea?uaae Voodoo Graphics ii nei?inoe.

Nionoy aiae iinea auoiaea Voodoo Rush eiiiaiey 3Dfx Interactive
i?aaei?eiyea iiaoth iiiuoeo, auionoea 2D/3D-BK-naea?aoi? Voodoo Banshee,
i ea?oa ia aaca eioi?iai, Creative Blaster Banshee.

Aenaea?aoi? iniauai 16 MB iaiyoe e nouanoaoao a aeaoo aa?eaioao: aeey
oei ?NI e AGP. A iaoai ?anii?yaeaiee ieacaeanue PCI-aa?ney. A
retail-iinoaaeo, e?iia nianoaaiii aenaea?aoi?a e CD-ROM n ae?aeaa?aie e
ooeeeoaie, aoiaeeo iieiay aa?ney ea?u Incoming. N onoaiiaeie ea?ou ia
aicieeei ieeaeeo i?iaeai, i?aaaea, iu iiniaaoiaaee au caa?oceoue
iineaaeiea aa?nee ae?aeaa?ia ec Internet - iau/ii a ia?aua ianyoeu iinea
auoiaea i?iaeoeoa iaiiaeaiiua ae?aeaa?u aeeth/atho na?ueaciua
oniaa?oainoaiaaiey, a ia?aoth i/a?aaeue ?anoe?aiiua aiciiaeiinoe
iano?ieee, a oaeaea iauaa oaaee/aiea i?iecaiaeeoaeueiinoe.

Ea/anoai ecia?aaeaiey a Windows (2D-cocoaaeythuay) ieacaeinue ia
oaeeaeaiea oi?ioei. *aoeay ea?oeiea ia aunieeo ?ac?aoaieyo
(iaeneiaeueiia cia/aiea 1920o 1440) e ianuuaiiua oeaaoa aeieacaee, /oi
cayaeaiey 3Dfx ia ioee/iie 2D-a?aoeea ia auee ?aeeaiiui o?theii. Aeey
iano?ieee iiieoi?a Creative i?aaeeaaaao ooeeeou Colorific for Windows
(aeey ?aaiou a Windows) e 3Deep (aeey o?aoia?iuo ea?). N eo iiiiuueth
iiaeii i?iaanoe aeiaieueii auno?oth e eaaeoth iano?ieeo y?einoe,
eiio?anoiinoe e oeaaoiaie aaiiu.

Ia?aeaeai e CD-ninoaaeythuae. Aenaea?aoi? iiaeaea?aeeaaao neaaeothuea
API: Glide, OpenGL, Direct3D. Iaeneiaeueiia ?ac?aoaiea 1600 o 1200 n
aeeth/aiiui 16-aeoiaui Z-aooa?ii. Iaaeinoaoeii Banshee eae
3D-aKceAepaTOpa yaeyaony ionoonoaea iiaeaea?aeee ioeueoeoaenoo?e?iaaiey.
Ioeacaaoenue io aeiiieieoaeueiiai oaenoo?iiai i?ioeanni?a, 3Dfx
oaeaeinue cia/eoaeueii nieceoue noieiinoue ea?ou. Ia?aoiie noi?iiie
iaaeaee ieacuaaaony oiaiueoaiea i?iecaiaeeoaeueiinoe a ea?ao,
iiaeaea?aeeaathueo ioeueoeoaenoo?e?iaaiea, iai?eia? a Quake 2 e Unreal.
Caaaaay aia?aae, ioiaoei, /oi yoi ieacaeinue ni?aaaaeeeai eeoue aeey
Quake 2, iineieueeo a Unreal iinea onoaiiaee iao/a 2.19 (a /enea i?i/eo
oniaa?oainoaiaaiee eiaaony e oeo/oaiiay iiaeaea?aeea Banshee)
i?iecaiaeeoaeueiinoue iiaiai /einaoa auea ia ieaea, /ai o Voodoo2. Aua
iaeei iaaeinoaoie - iaiieiay niaianoeiinoue ni noa?uie Glide-ea?aie.
Ni?aaaaeeeainoe ?aaee neaaeoao neacaoue, /oi aiaeiae/iay neooaoeey auea
aaniie yoiai aiaea n Voodoo2 ii?aaeaeaiiia eiee/anoai noa?uo ea?
ioeacuaaeenue ?aaioaoue ia iiaii /einaoa. Iaeiaei a oa/aiea ia?u
ianyoeaa ana oeaaeeeinue: iiaua ea?u ?aniiciaaaee Voodoo2 aac i?iaeai, e
noa?ui oeoai auionoeee niioaaonoaothuea iao/e, a inoaeueiua ea?u
aeaaiiieo/ii eaioee a Eaoo. Oi aea naiia, aac niiiaiey, i?iecieaeao n
Banshee.

Iu ?aoeee n?aaieoue aeaeaiea?oo Creative Blaster Banshee n Creative 3D
Blaster Riva TNT e Diamond Monster 3D II. Oanoe?iaaiea i?iaiaeeeinue ia
eiiiuethoa?a neaaeothuae eiioeao?aoeee: ?11-233/?11-300 MHz, iaoa?eineay
ieaoa Intel SE440BX, 128 MB SDRAM PC100, aeanoeee aeene Quantum Fireball
ST6.4A. I?e oanoe?iaaiee Diamond Monster 3D II a ea/anoaa iniiaiie
aeaeaiea?ou onoaiaaeeaaeny Diamond Stealth 3D 4000 Pro Turbo. Aeey
oanoia eniieueciaaeenue: Quake 2 V.3.19 (demo1.dm2). Forsaken (aeaii
Nuke), Unreal V.2.19 (n iiiiuueth iao/a timedemo.02, ecia?ythuaai
i?iecaiaeeoaeueiinoue ia canoaaea Nali castle).

Ana iano?ieee onoaiaaeeaaeenue ec ?an/aoa ia iaeneiaeueiia
auno?iaeaenoaea ioeeth/aeanue aa?oeeaeueiay neio?iiecaoeey e
?ano?niaieea niaoeyooaeou (iai?eia?, antialiasing), nieaeaeinue ea/anoai
?aiaea?eiaa. Ooo aea caiaoei, /oi ae?aeaa?u Creative Blaster Riva TNT
iaeaaeatho aieueoeie aiciiaeiinoyie iano?ieee, /ai eiaaoeany o ian
ae?aeaa?u Diamond Viper V550, /oi e iicaieeei cia/eoaeueii iiauneoue
i?iecaiaeeoaeueiinoue Creative Blaster, ii n?aaiaieth n Viper V550 a
Direct3D-nrpax. A eoiaa, a Forsaken Riva TNT iieacaea iaeaunoaa
auno?iaeaenoaea. Yoi aua ?ac iiaeoaa?aeeei, /oi naiaenoai Voodoo ia
eo/oei ia?acii iiaeaea?aeeaaao DirectSD. Banshee iaoiaeeony ia?aaia n
Diamond Monster 3D II, ieieiaeueii ionoaaay io iaai ia iaeioi?uo
?ac?aoaieyo. Ia Quake 2 neooaoeey ea?aeeiaeueii eciaieeanue - caeanue
ianiiiaiiui eeaea?ii aue e inoaaony Voodoo2. Aiciiaeii, ionoaaaiea io
iaai Banshee iauyniyaony nu?inoueth ae?aeaa?ia, a eiaiii ieie-ii?oa
aeey OpenGL. Ianoiyuae aea iaiaeeaeaiiinoueth ieacaeenue ?acoeueoaou,
iieo/aiiua ia Unreal. Caeanue Banshee ia oieueei ia onooiae, ii
a?aiaiaie e iaaiiye iiino?a, ianiio?y ia ionoonoaea
ioeueoeoaenoo?e?iaaiey - eeai aai ?aaeecaoeey a Unreal inoaaeyao
aeaeaoue eo/oaai, eeai i?inoi ia?aioeaieaaaony ?ieue yoiai niaoeyooaeoa
a iiauoaiee i?iecaiaeeoaeueiinoe. Iaeiaei oaeo inoaaony oaeoii: eae ii
nei?inoe, oae e ii ea/anoao ecia?aaeaiey ie ia ?11-233, ie ia ?11-300
iniauo ioee/ee io Monster 3D II caia/aii ia auei. A oi aea a?aiy ea?a a
?ac?aoaiee 1024 o 768 niio?aeanue i?inoi aaeeeieaiii.

Voodoo Banshee ?aaioaao ia /anoioa 100 MHz, ii anoue aiciiaeiinoue aai
?acaiia aei 110 MHz. N?aco caiaoei, /oi aeaaea a iiieiaeueiii ?aaeeia
/einao iuooeii a?aaony, a aeanoei i?ee?aieaiiue ?aaeeaoi? ia iicaieyao
onoaiiaeoue aeiiieieoaeueiue aaioeeyoi?. Oae /oi auoa 110 MHz iu
?acaiiyoue aenaea?aoi? ia noaee, oioy anoue aeaiiua, /oi iaeioi?ui
oiaeueoeai oaeaaaeinue aeinoe/ue /anoiou 120 MHz (i?aaaea, i?e yoii
iaaethaeaeanue iaonoie/eaay ?aaioa). ?acaii iacia/eoaeueii iiauoaao
i?iecaiaeeoaeueiinoue (a n?aaeiai ia 5-10%) ai anao ea?ao, i?e?ino
ieacuaaaony aieueoei ia aunieeo ?ac?aoaieyo, a oaeaea i?e onoaiiaea
aieaa auno?iai i?ioeanni?a.

Riva TNT oiaea eiaao caian ii /anoioa (ii oiie/aieth aunoaaeaii 110 MHz,
anoue aiciiaeiinoue ?acaiia aei 130 MHz), iaeiaei i?e?ino
i?iecaiaeeoaeueiinoe oiaiueoaaony, aea e Forsaken a ?ac?aoaiee 800 o 600
e auoa caaenae /a?ac ia?o ieioo iinea noa?oa aeaii-caiene. Oae /oi
?acaiiyoue aenaea?aoi?u ia aaca Riva TNT iu au ia niaaoiaaee.

Iauee auaiae i Banshee ii eoiaai oanoe?iaaiey iiaeii naeaeaoue
neaaeothuee: ia Glide e Direct3D-nrpax i?iecaiaeeoaeueiinoue iaoiaeeony
i?aeoe/anee ia o?iaia Voodoo2, ionoaaaiea iaaethaeaaony eeoue a OpenGL
?acoeueoao, iyaei aiai?y, iaiaeeaeaiiue, iineieueeo auei iianaiea, /oi
Banshee noaiao aiaeiaii i?aneiaooiai Voodoo Rush. E n/anoueth, yoiai ia
i?iecioei.

Iiaeuoiaeeaay auoai?eaaaeaiiia, iiaeii neacaoue, /oi 3Dfx Interactive
oaeaeinue, iaeiiaoe, auionoeoue ioee/iue 2D/3D-/einao ii i?eaieaiie
oeaia, eioi?ue niiniaai na?ueacii eciaieoue ?annoaiiaeo nee ia yoii
naeoi?a ?uiea a?aoe/aneeo aenaea?aoi?ia.

Aeaeaiea?ou i?aaeinoaaeaiu eiiiaieae DiaWest: oae. (044) 440-2100



Bravado 1000



Bravado 1000 oe?iu Truevision iieiinoueth niioaaonoaoao cai?inai S-VHS.
Aeey i?aia?aciaaiey iineaaeiaaoaeueiinoae eaae?ia a oeeo?iaoth oi?io yoa
ea?oa eniieuecoao iaoiae YUV-4:2:2 (iacuaaaiue oaeaea Chroma
Subsampling). I?e yoii oeaaoi?aciinoiua ninoaaeythuea YUV-aeaeaineaiaea
caienuaathony n iieiaeiiui ?ac?aoaieai ii n?aaiaieth n neaiaeii y?einoe.
Oaeie iaoiae i?eiaiytho e i?ioanneiiaeueiua nenoaiu.

Bravado iiaeaea?aeeaaao noaiaea?o PAL n 25 eaae?aie a naeoiaeo i?e
?ac?aoaiee 768o576 oi/ae e NTSC n 30 eaae?aie a naeoiaeo e ?ac?aoaieyie
640o480 e 320o240 oi/ae. Ieieiaeueiia naeaoea M-JPEG ninoaaeyao i?eia?ii
5:1, iaeneiaeueiia ieiei 100:1. Ea?oa eiaao aeaa eiiiiiaioiuo e iaeei
S-VHS aoiae e eiiiiiaioiue e S-VHS auoiaeu. Aeey onoaiiaee Bravado
?aeiiaiaeoaony Pentium-90, iia?aoeaiay iaiyoue 8IA, SCSI-aaeaioa? aeey
oi?aaeaiey auno?ui aeanoeei aeeneii aieinoueth ia iaiaa 1AA e Windows
95. E?iia oiai, aeey onoaiiaee ea?ou iaiaoiaeei naiaiaeiue PCI-neio.

A eiiieaeo iinoaaee aoiaeyo iieiay aa?ney Adobe Premiere 4.2 e
nie?auaiiua aa?nee Adobe PhotoShop LE e Crystal Flying Fonts LE.

Ecaioiaeoaeue: Truevision



Como MovieX PCI



Yoa ea?oa /oanoaoao naay eae aeiia a S-VHS-ie?a. Ii aeaiiui
ecaioiaeoaey, i?e ia?aaea/a aeaiiuo iia aeieaeia ?acaeaaoue nei?inoue a
3,8IA/n a oneiaeyo iioeiaeueiiai ?aai/aai ie?oaeaiey e auno?iai
aeanoeiai aeenea.

I?e i?aia?aciaaiee a oeeo?iaoth oi?io yoa ea?oa oiaea i?eiaiyao iaoiae
YUV-4:2:2. Iiaeaea?aeeaathony noaiaea?ou PAL n ?ac?aoaieai 768o576 oi/ae
i?e 25 eaae?ao a naeoiaeo e NTSC n 640o480 oi/eaie e 39 eaae?aie a
naeoiaeo.

MovieX ?aaioaao n ?ac?aoaieyie 384o288, 384o576, 786o288 e 768o576
oi/ae. Ieceia ?ac?aoaiea ?aeiiaiaeoaony aeey iineaaeiaaoaeueiinoae
eaae?ia, eioi?ua aeieaeiu i?iea?uaaoueny ia iiieoi?ao IE, a oi a?aiy eae
aunieia aeey aieueoeo oaeaye?aiia. E?iia aeaoo noaiaea?oiuo aoiaeia e
iaeiiai noaiaea?oiiai auoiaea MovieX eiaao S-VHS-aoiae e S-VHS-auoiae.
Como i?aaeuyaeyao aunieea o?aaiaaiey e aiia?aoiiio iniauaieth:
iaiaoiaeei auno?ue Pentium n iaiyoueth ia iaiaa 16IA, PCI-neioii e
auno?ui aeanoeei SCSI- eee eo/oa Wide-SCSI-aeeneii. Aaaeiui yaeyaony oi,
/oiau aeanoeee aeene iaania/eaae iinoiyiioth nei?inoue ia?aaea/e
aeaiiuo.

Aeey i?iecaiaenoaa aeeeiiuo aeaeaioeeueiia MovieX iiaeao ?anoe?youeny
aei aea?eaeiie nenoaiu. Oe?ia Como i?aaeeaaaao ioeueo oi?aaeaiey
Control-X e aeaeaiieeoa? Video-X. Iaeaa/aiiay aa?ney ioeueoa oi?aaeaiey
iiaeaea?aeeaaao iaeii aini?iecaiaeyuaa ono?ienoai e iaeii caienuaathuaa.
Iieiay aa?ney oi?aaeyao o?aiy aini?iecaiaeyueie ono?ienoaaie e iaeiei
caienuaathuei n oaeia?ii.

A eiiieaeo iinoaaee ea?ou aoiaeeo Ulead Media Studio 2.5.

Ecaioiaeoaeue: Como Computer & Motion



Fast AV Master



Ea?oa AV Master iaania/eaaao ii/oe i?ioanneiiaeueiia ea/anoai
ecia?aaeaiey e caoea. I?e i?aia?aciaaiee aeaeai a oeeo?iaoth oi?io e
naeaoee (iaoiae M-JPEG) iia, ii aeaiiui ecaioiaeoaey, auoiaeeo ia
nei?inoue ia?aaea/e aeaiiuo a 5IA/n. Ea/anoai ecia?aaeaiey niioaaonoaoao
noaiaea?oo S-VHS.

Aunieia ea/anoai ooieoeeiie?iaaiey AV Master iaania/eaaao iiaue /ei
oe?iu Philips (SAA 7145 R2, iacuaaaiue oaeaea Panthera), ?aaeei
PCI-Bus-Master e eiathueeny ia ea?oa aooa? aieinoueth 512eA. A oi a?aiy
eae a iau/iuo PCI-Slave-ea?oao i?ioeanni? eiiiuethoa?a auioaeaeai a?aoue
ia naay ia?aaea/o aeaeaiaeaiiuo, AV Master nai oi?aaeyao oeiie e oaeei
ia?acii ?aca?oaeaao i?ioeanni?.

Iaeiaei n i?aaeeaaaaiui ea?oie auno?iaeaenoaeai iau/iua nenoaiu iiaoo
eiaoue i?iaeaiu: i?aaeae nei?inoe eo eiio?ieea?ia aeanoeeo aeeneia e
aeaeai a aieueoeinoaa neo/aaa eaaeeo a ?aeiia 3 - 4 IA/n.

AV Master ia?aaaouaaao ia oieueei aeaeai-, ii e aoaeeiaeaiiua,
iaania/eaay noa?aicaienue n ea/anoaii CD. Yoo ?aaioo aa?ao ia naay
nianoaaiiue caoeiaie i?ioeanni?. Ea?oa eiaao aoiae e auoiae S-VHS,
auoiae FBAS e aaeaioa? FBAS-Y/C aeey iiaeeeth/aiey aeaeaiiiieoi?a eee
oaeaaeci?a; aeey aaiaea e auaiaea caoea eiathony aeaa 3,5 ii aiacaea.

A eiiieaeo iinoaaee ea?ou aoiaeeo i?ia?aiiiia iaania/aiea aeey
aeaeaiiiioaaea Mediastudio 2.5 VE oe?iu Ulead. E?iia i?ia?aiiu
Application Capture oe?iu Media Studio e Microsoft Vidcap aeey Windows
95, oe?ia FAST i?aaeeaaaao ?ac?aaioaiioth niaoeeaeueii aeey AV Master
i?ia?aiio Movie Capture 32. Aini?iecaaaeaiea aeaeai aac ?uaeia
iaania/eaaao i?ia?aiia Media-Cache. Aeaaiaea?y iaee/eth aooa?iie iaiyoe
iia naeaaeeaaao eieaaaiey nei?inoe i?e ia?aaea/a aeaiiuo.

Aeey AV Master ioaeia niioaaonoaothuay n?aaea: iia ?aaioaao oieueei iiae
Windows 95, ii ia iiae Windows C.oo. Ea?oa o?aaoao naiaiaeiue PCI-neio,
aeiioneathuee ?aaeei Bus-Master, i?ioeanni? ia ieaea 486/DX2-66 e
iia?aoeaioth iaiyoue ia iaiaa 16IA. O?aaiaaiey e aeanoeiio aeeneo oaeaea
auniee: aeaaea 2AA aeene i?e oi?ioai ea/anoaa i?aaeinoaaeyao ianoi eeoue
aeey ei?ioeeo iineaaeiaaoaeueiinoae eaae?ia; ia oaeii aeenea i?e naeaoee
1:5 iiiauaaony ainueieieiooiue oeeuei n aunieei ea/anoaii ecia?aaeaiey
(1 naeoiaea niioaaonoaoao 4IA). Iiyoiio oe?ia Fast ?aeiiaiaeoao aeey
oaeiaeaoai?eoaeueiie ?aaiou aeanoeee aeene EIDE eee SCSI n aieinoueth 4
AA eee aieueoa.

Ai anth iieiioo naieo aiciiaeiinoae ea?oa ?acai?a/eaaaony eeoue ia
Pentium-IE n 32 IA iaiyoueth; oiaaea i?ia?aiia ia?aaioee aeaeai i?e
iieiii ?ac?aoaiee auiieiyaony oi?ioi.

Ecaioiaeoaeue: Fast Multimedia Iinoaauee: ITV, Eeaa, oae. (044)
444-3443







Fast Aviator Speed



Aviator Speed i?aaeiacia/aaony i?aaeaea anaai aeey ia/eiathueo, eioi?ua
oioaee au i?aaei?eiyoue ia?aua iiiuoee aoiaeaeaiey a ie? aeaeai. N
iiiiuueth yoie ea?ou iineaaeiaaoaeueiinoe eaae?ia iiaoo
i?aia?aciauaaoueny a oeeo?iaoth oi?io e caienuaaoueny ia aeanoeee aeene.
Aini?iecaaaeaiea i?ienoiaeeo ia iiieoi?a eiiiuethoa?a n iiiiuueth Video
for Windows aac aeiiieieoaeueiiai aiia?aoiiai iniauaiey. Ea/anoai
ecia?aaeaiey i?e yoii caaeneo io i?eiaiyaiie a?aoe/aneie ea?ou e
oaoie/aneeo aiciiaeiinoae eniieuecoaiiai IE.

Iineaaeiaaoaeueiinoe eaae?ia caienuaathony a niaoeeaeueiii noaiaea?oa
lndeo-3.2 oe?iu Intel. Iiaeao onoaiaaeeaaoueny ?ac?aoaiea 160o120,
240o180 eee 320o240 oi/ae i?e 25 (PAL) eee 30 (NTSC) eaae?ao a
naeoiaeo.

Ea?oa iniauaia aaaeiaeoeie eioa?oaenaie: ia?yaeo n o?aiy aiaoieie
aoiaeaie aeey PAL, SECAM e NTSC eiathony iaeei aoiae S/Video/YC e aeaa
aoiaea FBAS/Composite.

Ii n?aaiaieth n ae?oaeie i?aaenoaaeyaiuie ea?oaie Aviator Speed
i?aaeuyaeyao aanueia ne?iiiua o?aaiaaiey e aiia?aoiiio iniauaieth: iia
aeiaieuenoaoaony 486-i IE n /anoioie 33IAoe, iaiyoueth 8IA e naiaiaeiui
ISA-neioii. A ea/anoaa iia?aoeeiiiie nenoaiu iiaeoiaeyo Windows C.oo e
Windows 95.

E ea?oa Aviator oe?ia Fast i?eeaaaao i?ia?aiio aeaeaiiiioaaea Ulead
Video Studio 2. E?iia oiai, eiaaony i?ia?aiia Capture e ae?aeaa?u aeey
Video for Windows.

Ecaioiaeoaeue: Fast Multimedia



Fast Movie Machine II



Ii?aaeaeaiea "?aciinoi?iiia iaea?aiiay", aeaeeii, iaeaieaa oaea/ii
iienuaaao ea?oo oe?iu Fast: ia?aaioea aeaeai n ea/anoaii VHS, S-VHS eee
Hi8 n auaiaeii ia eaioo, OA-othia? e aeaeaioaeno ana yoi ie?ii
oaeeaaaony a iaeiie ea?oa.

I?aia?aciaaiea a oeeo?iaoth oi?io i?iecaiaeeony ii noaiaea?oo 4:2:2 eae
aeey PAL (25 eaae?ia a naeoiaeo) n ?ac?aoaieai 768o576 oi/ae, oae e aeey
NTSC (30 eaae?ia a naeoiaeo) n ?ac?aoaieai 640o480 oi/ae.
Aini?iecaaaeaiea inouanoaeyaony n ?ac?aoaieai aei 1280o1024 oi/ae.

Ea?oa eiaao OA-othia?, eioi?ue i?eieiaao ana ia?aaeaaaaiua ii eaaaeth
eee /a?ac aioaiio i?ia?aiiu e iiaeaao ia aeaeaiiiieoi?. Aeaeaioaeno
oiaea ia yaeyaony iaciaeiiui neiaii aeey othia?a.

Movie Machine eiaao ana eioa?oaenu, eaeea oieueei iiaeii iiaeaeaoue:
aeaa aoiaea aeey PAL/Secam e NTSC, iaeei aoiae S-VHS/YC aeey S-VHS eee
Hi8, a oaeaea iaeei aoiae aeey neaiaea FBAS-Cornposite; e?iia oiai,
Movie Machine eiaao iaeei auoiae (PAL, NTSC) n ?acuaiii S-VHS/YC e
?acuaiii FBAS/Composite. Oaeaea eiaaony noa?ai- aoaeeiauoiae iiuiinoueth
2oCAo.

Movie Machine aeiaieuenoaoaony ne?iiiui ?aai/ei ianoii: iaiaoiaeei
eeoue 486-e IE n /anoioie 33IAoe, naiaiaeiui ISA-neioii e 8 IA iaiyoe.
Iia?aoeeiiiie nenoaiie yaeyaony Windows C.oo eee Windows 95.

E Movie Machine i?eeaaathony i?ia?aiiu Movie Studio aeey iiioaaea e
Movie TV aeey ii eaae?iaiai aini?iecaaaeaiey oaeaoeeueiia.

E ea?oa auioneathony aeaa aiia?aoiuo ?anoe?aiey: n iiiiuueth
M-JPEG-pac-oe?aiey iiaeii caienuaaoue e aini?iecaiaeeoue oeeo?iaia
aeaeai a noaiaea?oa M-JPEG, i?aia?aciauaaoue a oeeo?iaoth oi?io ana
50Aoe (PAL) eee aIAoe (NTSC) iieoeaae?u eee ioia?aaeaoue aeaeai ia
ye?aia, a MPEG-?anoe?aiea i?iea?uaaao, i?aia?aciaaiiua a oeeo?iaoth
oi?io aeaeai a noaiaea?oa MPEG-1 e i?aaeinoaaeyao aoaeei iiaeaea?aeeo.

Ecaioiaeoaeue: Fast Multimedia



Miro Video DC20



M-JPEG-aeaeaiea?oa oe?iu Miro iaania/eaaao ea/anoai S-VHS. Eiay
iaeneiaeueioth nei?inoue ia?aaea/e aeaiiuo 3,1IA/n, iia i?aaeinoaaeyao
iaiaoiaeeiua aeey yoiai oaoie/aneea aiciiaeiinoe. I?e i?aia?aciaaiee a
oeeo?iaoth oi?io ea?oa Miro eniieuecoao iaoiae Chroma Subsampling, oi
anoue iaoiae 4:2:2.

I?e i?aia?aciaaiee a oeeo?iaoth oi?io e oneoaai iieueciaaoaey ?acee/iua
?ac?aoaiey io 384o288 oi/ae aei iieiiai noaiaea?oa PAL n 768o576 oi/eaie
i?e 25 eaae?ao a naeoiaeo. Ieieiaeueiay noaiaiue naeaoey Miro i?e yoii
ninoaaeyao 7:1. Noaiaea?o ecia?aaeaiey iiaeao onoaiaaeeaaoueny
i?iecaieueii. Iaeiiaoe, a ea/anoaa niioiioaiey ?acia?ia noi?ii eaae?a
i?aaeeaaaaony iau/iia ioiioaiea 4:3 e noaiaea?o 16:9. Oai naiui
iaania/eaaaony eeethcey ianoiyuaai eeii.

Anee aiai?eoue ia eioa?oaenao, oi DC20 eiaao ii iaeiiio eiiiiiaioiiio e
iaeiiio S-VHS aoiaeo e auoiaeo. Oioy aeaeai iiaeao ioia?aaeaoueny n
iiiiuueth a?aoe/aneie ea?ou ia iiieoi?a IE, iaeiaei ieaaiuo ecia?aaeaiee
i?e yoii iaeeaeaoue iaeuecy. Eo/oa, anee ioia?aaeaiea aicueiao ia naay
aiaoiee oaeaaeceiiiue iiieoi?.

DC20 i?aaeuyaeyao iaeioi?ua o?aaiaaiey e aiia?aoiiio iniauaieth: oi?ioi
au, /oiau yoi aue auno?ue Pentium-IE n iaiyoueth 16IA e naiaiaeiui
PCI-neioii; e oiio aea aeieaeai auoue auno?ue aeanoeee SCSI-, SCSI-2,
EIDE- eee eo/oa Wide-SCSI-aeene, /oiau aeinoe/ue o?aaoaiie aeey S-VHS
nei?inoe ia?aaea/e aeaiiuo io 2 aei CIA/n. Iaeeo/oea ?acoeueoaou
aeinoeaathony iiae Windows 95. Ea?oa Miro iinooiaao n iauaiiui iaeaoii
i?ia?aiiiiai iaania/aiey: ia?yaeo n ona/aiiuie aa?neyie Adobe Premiere
LE e Adobe PhotoShop 2.5 LE e ea?oa i?eaeaaony o?aoia?iay i?ia?aiia
Asymmetrix 3D/FX. Caienue aeaeai iiae Windows C.oo aa?ao ia naay
iiaeoeue Capture oe?iu Adobe; aeey Windows 95 oe?ia Miro iinoaaeyao
32-aeoiaoth i?ia?aiio VIDCAP32. I?e einoaeeyoeee ea?ou iiiiaaao
niaoeeaeueiay eiioeao?aoeeiiiay i?ia?aiia, eioi?ay i?iaa?yao oaoie/aneea
aiciiaeiinoe IE e i?iecaiaeeo niioaaonoaothuea onoaiiaee.

Ecaioiaeoaeue: Miro Computer Products



Oarga 1000



Yoa ea?oa oiaea ea?aao a S-VHS-eeaa. Iia ia?aaaouaaao aeaeai n iiiiuueth
iaoiaea Chroma Subsampling, iaania/eaay iau/iia aeey ea?o yoie eaoaai?ee
?ac?aoaiea 640o480 e 648o486 oi/ae a noaiaea?oa NTSC eee 768o576 oi/ae a
noaiaea?oa PAL. Ana yoi iieiinoueth niaianoeii n Video for Windows.

Eaaeaony, /oi ?ac?aaio/eee ec Truevision ia ethayo eioa: iie inianoeee
Targa 1000 iaiyoueth a 8IA, /oiau iiauneoue nei?inoue ia?aaioee. A
?acoeueoaoa, aeioie ec /aoee ai?y/aai iaieoea, iiea eiiiuethoa?
ni?aaeyaony ni naiae caaea/ae, i?eaeaony aeaeaoue ?aaea.

Targa a ?aaiie noaiaie ianeoaeeaaao aeac e ooi. Ia ea?oa eiaaony
16-aeoiaue caoeiaie i?ioeanni? n /anoioie 48eAoe, aeaaiaea?y eioi?iio
aiciiaeii noa?aicao/aiea n ea/anoaii CD. Oaeei ia?acii, iiaeii eaaei
neio?iiece?iaaoue ecia?aaeaiea e caoe.

Targa 1000 niaea?aeeo ii iaeiiio eiiiiiaioiiio e S-VHS aoiaeo n
niioaaonoaothueie auoiaeaie e ii aeaa noa?ai aoiaea e auoiaea aeey
i?aaiai e eaaiai eaiaeia. Anee yoeo aiciiaeiinoae iaaeinoaoi/ii,
neaaeoao ia?aoeoueny e aeiiieieoaeueiiio iiaeoeth "Targa 1000 Pro Module
Upgrade", eioi?ue i?aa?auaao ea?oo Targa 1000 a Targa PRO n
aeiiieieoaeueiuie aeaeaiaoiaeaie e auoiaeaie.

Eaeaaeueiui ?aai/ei ie?oaeaieai aeey Targa 1000 ecaioiaeoaeue n/eoaao,
ii iaiueoae ia?a, Pentium-90 n iaiyoueth 16IA e auno?ui aeanoeei SCSI-
eee Wide-SCSI-aeeneii aieinoueth ia iaiaa 1AA. Iaycaoaeai naiaiaeiue
PCI-neio.

Targa 1000 auioneaaony ni anaie ioaeiuie ae?aeaa?aie aeey eniieueciaaiey
Video for Windows iiae Windows 3.xx, Windows 95 eee Windows NT 3.51. E
iei ioiinyony ae?aeaa?u Video-Capture eee WAV aeey aoaeeinenoaiu.
Iaaieueoea i?ia?aiiiua eino?oiaiou aeieaeiu iiaeaea?aeeaaoue
iieueciaaoaey i?e i?aia?aciaaiee a oeeo?iaoth oi?io e aini?iecaaaeaiee
iineaaeiaaoaeueiinoae eaae?ia.

Ecaioiaeoaeue: Truevision



Video Crunch 2000



N aieiau aei iyo iano?iaiiie ia ea/anoai S-VHS yaeyaony ea?oa oe?iu
Diamond Multimedia. Eae e aeey Fast AV Master, /ei SAA7145 oe?iu Philips
e Master-?aaeei oeiu ?N1 ?aca?oaeatho i?ioeanni? eiiiuethoa?a, aa?y ia
naay oi?aaeaiea ia?aaea/ae aeaeaiaeaiiuo. Noaiaiue I-JPEG-naeaoey
yaeyaony eciaiyaiie a i?aaeaeao io 1:4 aei 1:100. I?e yoii ea?oa
iiaeaea?aeeaaao iieiia ?ac?aoaiea PAL, NTSC e SECAM a 768o576 eee
640o480 oi/ae i?e 25 e 30 eaae?ao a naeoiaeo. Caeanue oiaea i?eiaiyaony
iaoiae Chroma Subsampling (4:2:2).

Ie? aeaeai iieo/aao aeinooi e ea?oa oe?iu Diamond Multimedia /a?ac
eiiiiiaioiue e S-VHS aoiaeu. Oaeei aea iooai ea?oa auaeaao eioi?iaoeeth
ia?oaeo. Eiaaony niaoeeaeueiue ?acuai aeey ia?aaea/e aeaeaiaeaiiuo io
a?aoe/aneeo ea?o eee io MPEG-aeaeiaea?ia oe?iu Spea e e iei. Crunch It
2000 naieie o?aaiaaieyie e aiia?aoiiio iniauaieth iieacuaaao, /oi iia
ea?aao a aunoai eeanna: a ea/anoaa ieieiaeueiie eiioeao?aoeee o?aaoaony
IE Pentium 90 n iaiyoueth 16IA e naiaiaeiui PCI-neioii,
iiaeaea?aeeaathuei ?aaeei Bus-Master. Aeey eiio?iey aeaeaiiiioaaea
aeieaeia eiaoueny a?aoe/aneay ea?oa n aunieeie ia?aiao?aie. Ia iaiaa
aaaeai auno?ue aeanoeee aeene aieueoie aieinoe.

Ea?oa ?aaioaao iiae Windows 3.xx eee Windows 95. Iniauaiiinoue
i?ia?aiiiui iaania/aieai i?aaenoaaeyaony ianeieueei neoaeiie: e?iia
?acee/iuo ae?aeaa?ia aeey Windows, a eiiieaeo iinoaaee Crunch It 2000
aoiaeeo anaai iaeia i?ia?aiia aeaeaiiiioaaea.

Oio, eoi oioae au inoaiiaeoue naie ethaeiue eaae?, iiaeao aeiinianoeoue
Video Crunch It OA-othia?ii n aeaeaioaenoii.

Ecaioiaeoaeue: Diamond Multimedia



AccelGraphics AccelStar II



Iee?inoaia 3Dlabs Permedia 2; 8-Iaaeo iaiyoue oeia SGRAM; ?ac?aoaiea
1600o ; o1200 i?e /anoioa ?aaaia?aoeee 75 Aoe.

Ieaoa AccelStar II oe?iu AccelGrap-hics, eiathuay ioee/iia
CD-auno-?iaeaenoaea a n?aaea Windows NT, aeieaeia i?eaea/ue aieiaiea eae
iieueciaaoaeae iaoei aunieiai eeanna e ?aai/eo noaioeee, oae e ?yaeiauo
aeaaeaeueoeaa IE n aieueoeie iiieoi?aie, ioaeaeathueony a 8-Iaaeo
aenaea?aoi?a n oia?aiiie oeaiie.

I?ioeaaeo?a onoaiiaee PCI-aa?e-aioa AccelStar a n?aaea Windows NT 4.0
auea i?inoie, e iu ia noieeioeenue n eaeeie-eeai o?oaeiinoyie i?e
auiieiaiee iaoeo i?ia?aii. Aeey ?aaiou n neiaeiui II i?aaeiacia/aiu
ae?aeaa?u OpenGL, Heidi, AutoCAD e Microstation, ii ia ?ann/eouaaeoa
iaeoe a eiiieaeoa iinoaaee ecaeaeey i?iaeoeou, eioi?ua iiaee au
ne?aneoue /anu aeinoaa: a iaai?a i?ia?aii iao ie/aai eeoiaai.

A iieueciaaoaeueneii eioa?oaena AccelPanel, ano?aeaaaiii a aeeniao/a?
ye?aia Windows 95 Display Manager, eiaaony ianeieueei oeaiiuo ooieoeee,
nouanoaaiii iaeaa/athueo ?aaioo n ecaeaeeai. A eioa?oaena ioia?aaeathony
eiioeao?aoeey ieaou, ae?aeaa?u, aa?ney II, caienaiiiai a ICO, e oaeouea
cia/aiey onoaiiai/iuo ia?aiao?ia. Aua?aa ooieoeeth Configure
(Eiioeao?e?iaaiea), iiaeii iano?ieoue oaeea ia?aiao?u API-eioa?oaenia
OpenGL e Direct3D, eae ?aaeeiu ia?niaeoeaiie ei??aeoeee, ia?aiao?u
aooa?a e /enei ?ac?yaeia i?aaenoaaeaiey ieenaeia oaenoo?u.

Auno?iaeaenoaea ia iaoai 20-ia-ai?a yoaeiiiuo oanoia auei
eneeth/eoaeueii aunieei. Eae iiaeaeue ?NI, oae e aa?eaio AGP ieaou
AccelStar II ieacaeenue a /enea eo/oeo ia iaoeo oanoao ZD Business
Winstone 98, ia oanoao ZD Business Graphics Win-Mark yoe ieaou oaeaea
i?iyaeee naay nianai iaieioi. Aunieia auno?iaeaenoaea ia oanoao ZD 3D
Graphics WinMark 98 aeinoeaaaony aeaaiaea?y iee?inoaia Permedia 2. I?e
noauaeoeaiie ioeaiea o?aoia?iuo ye?aiiuo yooaeoia i?ic?a/iinoue auea
i?eciaia i/aiue oi?ioae, a niiniaiinoue ieaou ?aaeeciauaaoue
inaaaeiniaoaiea oeaaoia ioee/iie.

Iineieueeo AccelStar II aoiaeeo a oanoue ieao, i?eaioe?iaaiiuo ia
auiieiaiea neiaeiuo caaea/, iu i?ioanoe?iaaee aa e a n?aaea Windows NT.
?acoeueoaou ieaou auee eo/oeie ia iaoai oanoa ZD High-End Winstone 98
i?e ?ac?aoaiee 1024o768 (e 24-aeo oeaaoa), ono?ienoai iaieioi
niio?aeinue e a eniuoaieyo n aieaa aunieei ?ac?aoaieai.

Anee au euaoa aeia?ioiue aenaea?aoi? aeey Windows NT n 3D-ooieoeeyie a
i?eaea/o, oi ieaoa AccelStar II caneoaeeaaao ia?aii/a?aaeiiai aieiaiey.
AccelGraphics Inc., Milpitas, NA; 407-531-4465; www.accelgraphics.com.



ATI AII-ln-Wonder Pro, Xpert@Play, Xpert@Wopk



AII-ln-Wonder Pro: iee?inoaia ATI 3D Rage Pro; 4-Iaaeo iaiyoue oeia
SGRAM (8 Iaaeo iaeneioi); ?ac?aoaiea 1600o1200 i?e /anoioa ?aaaia?aoeee
85 Aoe.

Xpert@Play: iee?inoaia ATI 3D Rage Pro; 8-Iaaeo iaiyoue oeia SGRAM;
?ac?aoaiea 1600o1200 i?e /anoioa ?aaaia?aoeee 85 Aoe.

Xpert@Work: iee?inoaia ATI 3D Rage Pro; 8-Iaaeo iaiyoue oeia SGRAM;
?ac?aoaiea 1600o1200 i?e /anoioa ?aaaia?aoeee 85 Aoe.

O?e iiaua ieaou oe?iu ATI Technologies ?ann/eoaiu ia i?eiaiaiea ai anao
ieoao ?uiea a?aoe/aneeo ono?ienoa. Oioy ana iie iino?iaiu ia aaca
eiiieaeoa iee?inoai ATI Rage Pro, eaaeaeoth ec ieo ioee/aao iniaue iaai?
ooieoeee, ioaa/athuee iio?aaiinoyi eiie?aoiie aoaeeoi?ee. Xpert@Work
a?aoe/aneay ieaoa, /aoei i?eaioe?iaaiiay ia i?eiaiaiea a noa?a aeciana;
Xpert@Play i?ae?anii iiaeieaeao ethaeoaeyi CD-ea? e iieueciaaoaeyi,
?aaioathuei n ioeueoeiaaeea; a iieiiooieoeeiiaeueiay iiaeaeue
AU-In-Wonder Pro i?eaiaeia aeey auiieiaiey i?aeoe/anee ethauo
a?aoe/aneeo caaeaiee. Eiaeaia?u ATI i?ae?anii ni?aaeeenue n
i?iaeoe?iaaieai anao o?ao ono?ienoa.

Eiiiaiey ATI n yiooceaciii i?iaeaeaaao ia ?uiie iiaoth oeiioth
oaoiieiaeth AGP, e a ianoiyuaa a?aiy i?aaeeaaaaiay oe?iie ?aaeecaoeey
ioee/aaony cia/eoaeueii aieueoae ooieoeeiiaeueiie oe?ioie ii n?aaiaieth
n iniiaiie iannie a?aoe/aneeo ono?ienoa anao i?i/eo iinoaaueeia. A
ieaoao ATI iieiinoueth eniieueciaaiu i?aeiouanoaa oaeeo eiiiiiaioia
oaoiieiaee AGP, eae eniieieoaeueiue ?aaeei iaeiaeaiey oaenoo?,
eiiaaea?ecaoeey eiiaiae, ia?aaea/a aae?ania ia aieiaie iieina e iieiue
iaai? i?ioieieia 2o-mode. A ?acoeueoaoa a i?iaeoeoao ATI eiathony
ooieoeee ia?anueee ioaeiuo o?aaiaioia CD-oaenoo? iaiin?aaenoaaiii ec
nenoaiiie iaiyoe a a?aoe/aneoth ni nei?inoueth ia?aaea/e a iaeaoiii
?aaeeia 528 Iaaeo/n.

I?ioeaaeo?a onoaiiaee anao o?ao ieao iaeeiaeiaa. *oiau einoaeee?iaaoue
ae?aeaa?u iiieoi?a, i?iea?uaaoaeue ATI Video Player, eeeiu MPEG e
iia?aoeaiia ?oeiaiaenoai n iiiiuueth ianoa?a Installation Wizard, ioaeii
i?inoi uaeeiooue ia eiiiea. Caoai ia ye?aia Display Properties
(Naienoaa: Ye?ai) eioa?oaena Windows 95 iiyayony o?e iiaua caeeaaeee,
/a?ac eioi?ua iiaeii iieo/eoue aeinooi e ooieoeeyi oeaaoiaie ei??aeoeee,
oaaee/aiey, iacia/aiey ai?y/eo eeaaeo e ?aaoee?iaee ye?aiiuo ia?aiao?ia,
a oii /enea auai?a /anoiou ?aaaia?aoeee e oiieie iano?ieee
?acia?a/iiceoeeiie?iaaiey. Ai anao ieaoao eniieuecoaony oe?iaiiue
aenaea?aoi? ATI 3D Rage Pro a ni/aoaiee n auno?iaeaenoaothuae iaiyoueth
oeia SGRAM, onoaiaaeeaaaiie a niioaaonoaothuea iiaiio i?iiuoeaiiiio
noaiaea?oo aiacaea SODIMM, /oi oi?iuaao iiaea?iecaoeeth. Ia ieaoao
oaeaea eiaaony niaaeeieoaeue AIN (ATI Multimedia Channel) aeey
iiaeeeth/aiey oaeeo ia?eoa?eeiuo ono?ienoa, eae aaoiiiiiue aeie ATI-TV
eee ieaoa DVD.

Ieaou ioee/athony ae?oa io ae?oaa a iniiaiii iiaeai?ii aniiiiaaoaeueiuo
iee?inoai, niaaeeieoaeyie aaiaea-auaiaea e aoiaeyuei a eiiieaeo iinoaaee
i?ia?aiiiui iaania/aieai. @Work a nouiinoe ieaoa ia/aeueiiai o?iaiy aeey
iieueciaaoaeae ec noa?u aeciana iniauaaony anaai 2-Iaaeo iaiyoueth oeia
SGRAM (iu oanoe?iaaee 8-Iaaeo aa?eaio ono?ienoaa). Iia iinoaaeyaony n
iaai?ii na?ueaciuo i?ia?aii aeaeiaiai iacia/aiey Simply 3D, PhotoSuite,
WIRL e 3D Models.

Ieaoa @?1ao i?eaioe?iaaia ia ethaeoaeae ea? e iieueciaaoaeae
3D-i?ia?aii. A aeiiieiaiea e ooieoeeiiaeueiui oceai, eiathueiny a
iiaeaee @Work, ieaoa iniauaaony ano?iaiiui i?aia?aciaaoaeai IE OA e
auoiaeaie S-Video (?acaeaeaiiia aeaeai) e composite video (iieiue
aeaeaineaiae) aeey iiaeeeth/aiey e aiaoiaio iiieoi?o. A eiiieaeo
iinoaaee @?1ao aioee aeaa ea?u (Formula 1 e Terracide), ninoaaeaiiua n
o/aoii iniaaiiinoae iaai?a iee?inoai, eniieueciaaiiiai ia ieaoa, a
oaeaea 3D-6pay3ep WIRL oe?iu Vream.

4-Iaaeo ieaoa AU-ln-Wonder Pro oe?iu ATI, i?eoaaeoay ia niaio iiaeaee,
i?iaeoe?iaaeanue n oeaeueth niaianoeoue a iaeiii ecaeaeee ana
a?aoe/aneea ooieoeee, iaiaoiaeeiua aeey oaeiaeaoai?aiey ioaeae
iieueciaaoaeae ec iaeiai/aeiiaoiaai ioena, aeaaeaeueoeaa aeiiaoieo IE e
ethaeoaeae 3D-urp. AU-ln-Wonder Pro i/aaeaeii, naiay niaa?oaiiay
iiaeaeue aeaiiiai naiaenoaa iniauaia a aeiiieiaiea ei anai
ooieoeeiiaeueiui aiciiaeiinoyi @?1ao aua e OA-othia?ii. Ia ieaoa oaeaea
eiathony aoiaeiie ii?o S-Video e aoiaeiie ?acuai aeey iiaeeeth/aiey
OA-eaaaey; oaeei ia?acii, a iaeeaeaiee iiyaeaiey o?aoia?iuo i?ia?aiiiuo
i?iaeoeoia iiaeii auae?aoue iaaeaeo i?iniio?ii OA-ia?aaea/,
aeaeaicaienae ia iaaieoiie eaioa eee DVD-ROM. Aianoa n ieaoie
AU-ln-Wonder Pro iinoaaeythony ea?a Formula 1 e i?ia?aiiu Macromedia
Director 5.0 e VideoWave (iineaaeiyy i?aaeiacia/aia aeey aaiaea
aeaeaiecia?aaeaiee e iaeeiaeiiai iiioaaea).

Oe?ia ATI iaiaei iio?oaeeeanue iaae i?iea?uaaoaeai VideoPlayer,
iinoaaeyaiui aianoa ni anaie o?aiy ieaoaie. I?ia?aiia aeiiieiaia
ooieoeeae iaiiaaiiiai iiaoi?a a ?aaeeia iieiioeaiiiai aeaeai
(eeiaiaoia?aoe/aneiai ea/anoaa) n ?aaoee?oaiie iieueciaaoaeai
caaea?aeeie io 2 aei 10 n; n?aaenoaii iienea eaiaeia, ioia?aaeathuei ia
ye?aia auae?aaiua iaaethaeaoaeai ieieaoth?iua ea?oeiee, o?ainee?oaiua ii
eaaeaeiio ec aeinooiiuo OA-eaiaeia; oniaa?oainoaiaaiiie ooeeeoie TV
Magazine, n iiiiuueth eioi?ie iiaeii nia?aoue ecaeaeaaiua ec
aeaeaiiioiea oaenoiaua no?iee noaoeo?ia a naiaeiue (transcript) oaee
(niaea?aeauee e ioaeaeueiua eaae?u aeaeaiecia?aaeaiey a oeeo?iaie
oi?ia), iniiauaaynue ia eeth/aauo neiaao e caieaie?iaaiiuo niauoeyo.
Aeaeaiieaea? i?eaiaeai aeey aaia?e?iaaiey caoeiauo caienae a oi?iaoao
MPEG e CD-Audio e aini?iecaaaeaiey AVI-e MPEG-aeaeaieeeiia. Iinea oiai
eae ieaea? iaia?oaeee ieaoo AU-ln-Wonder Pro, ii iicaieyao
aini?iecaiaeeoue aeaeaineaiae, iinooiathuee n OA-othia?a, e nio?aiyoue
aaiaeeiua aeaeaieeeiu a oi?iaoa Indeo Raw n /anoioie 30 eaae?/n e
?ac?aoaieai 640o480 (i?aaeiieaaaaony, /oi IE eiaao aeinoaoi/iia
auno?iaeaenoaea). Ea/anoai aini?iecaaaeaiey aeaeaieeeiia iaeciaiii
i?aainoiaeiia: /aoeia, yniia e naiaiaeiia io ia?oeaiey.

3D-oano ieaou i?ioee ii/oe noieue aea oniaoii, iie iaeciaiii
iaoiaeeeenue a iaaieueoie a?oiia ecaeaeee, iieo/aaoeo eo/oea ioeaiee;
aia/aoeyao iiiai/eneaiiinoue ?aaeeciaaiiuo a iee?inoaia Rage Pro
ooieoeee Direct3D.

Anee au ia noaniaiu a n?aaenoaao, oi aai neaaeoao ia?aoeoue aieiaiea ia
ieaoo AU-ln-Wonder Pro, eioi?ay i?aainoiaeeo naith oaeinoiaiioth ioee/ey
?aaeaeoeey niaaooao i?aaeoanoaaiieoeo AU-ln-Wonder. Iiaeaee @Work e
@?1ao noaioo i?ae?aniui auai?ii aeey iieueciaaoaeae, ia ioaeaeathueony
ai anai niaeo?a ooieoeee AU-ln-Wonder Pro (e ia aeaeathueo ieaoeoue ca
ieo). Ana o?e ieaou caneoaeeaatho i?enoaeueiiai aieiaiey. ATI
Technologies Inc., Thornhill, Ontario, Canada: 905-882-2600;
www.atitech.com.





Diamond Fire GL 1000 Pro, Stealth II S220, Viper V330



Fire GL 1000 Pro: iee?inoaia SDIabs Per-media 2; 8-Iaaeo iaiyoue oeia
SGRAM; ?ac?aoaiea 1920o1200 i?e /anoioa ?aaaia?aoeee 70 Aoe. Stealth II
S220: iee?inoaia Rendition V2100; 4-Iaaeo iaiyoue oeia SGRAM: ?ac?aoaiea
1600o1200 i?e /anoioa ?aaaia?aoeee 60 Aoe.

Viper V330: iee?inoaia nVidia RIVA 128; 4-Iaaeo iaiyoue oeia SGRAM;
?ac?aoaiea 1600o1200 i?e /anoioa ?aaaia?aoeee 85 Aoe.

A 1997 a. oe?ia Diamond auionoeea aua iaeei iaai? i?aainoiaeiuo
a?aoe/aneeo ieao, i?eaioe?iaaiiuo ia ?acee/iua naeoi?u ?uiea.
Ei?ii?aoeaiua iieoiaoaee iaia?oaeao, /oi ana ieaou iaeaaeatho iaeciaiii
ioee/iui 2D- e CD-aucopoaeeecoaeai, niaaaeaiu c?aeuie ooeeeoaie
onoaiiaee e eiioeao?e?iaaiey, eiatho iaeiioeiioth eiino?oeoeeth, /oi
oi?iuaao ?aaioo eiia/iiai iieueciaaoaey. Iio?aaeoaee, ioaeaeathueany a
auni/aeoai auno?iaeaenoaee aeey ea? eee ?ac?aaioee i?ia?aiiiiai
iaania/aiey eee i?inoi a iieiiooieoeeiiaeueiuo, yeiiiie/iuo a?aoe/aneeo
ieaoao, oaeaea caeioa?anothony ecaeaeeyie naiaenoaa Diamond.

Ana o?e ieaou iinoaaeythony aianoa n i?ia?aiiaie einoaeeyoeee ia CD-ROM,
a e iiaeaeyi Stealth II e Viper i?eeaaathony ianoa?a iano?ieee
eiioeao?aoeee. Ana ecaeaeey niaaaeaiu ?acaeouie a?aoe/aneeie ooeeeoaie
In Control Tools oe?iu Diamond; ieaou Stealth II e Viper ?aniieaaatho
iaeaieaa oe?ieei iaai?ii ooieoeee, n?aaee eioi?uo oeaaoiaay ei??aeoeey,
iano?ieea ia oiaeo /anoiou ?aaaia?aoeee, aeoaeiu i?aaenoaaeaiey oeaaoa e
?ac?aoaiey, ?aaae?iaaiea ia iaaeaoey ai?y/eo eeaaeo e aiciiaeiinoe
?aaiou n eiioeao?e?oaiuie iaith, aeinooiiuie ii uae/eo i?aaie eeaaeoae
iuoe.



STEALTH II S220: AUAIAeIIA I?EIA?AOAIEA.



Iiaeaeue Stealth II S220 i?eaioe?iaaia ia yeiiiiiuo iio?aaeoaeae, a
i?eaieaiia 2D- e ioee/iia CD-aucopoaeeecoaee aeaeatho aa oi?ioei auai?ii
aeey ianniaiai ei?ii?aoeaiiai iieueciaaoaey e aa?aaeeeauo eeeaioia,
aeaeathueo iiaea?iece?iaaoue a?aoe/aneoth iiaenenoaio IE. A S220 ia
?aaeeciaaiu ?aaeeiu n aunieei ?ac?aoaieai i?e aieueoie aeoaeia
i?aaenoaaeaiey oeaaoa (naiia aunieia ?ac?aoaiea a ?aaeeia True Color
1024o768 i?e /anoioa ?aaaia?aoeee 75 Aoe). Ii ooieoeeiiaeueiui
aiciiaeiinoyi ieaou aiieia ioaa/atho cai?inai oeie/iuo iieueciaaoaeae
aeiiaoieo e ei?ii?aoeaiuo ianoieueiuo IE, ii iie iai?eaiaeiu, anee
ioaeii ia aieueoii ye?aia aini?iecaiaeeoue a?aoeeo eee aeaeai.

A ioee/ea io aeaoo ae?oaeo ieao Diamond, iiaeaeue S220 i?aaeiacia/aia
aeey ?aaiou oieueei ia iaoeia n Windows 95, e ae?aeaa?u aeey Windows NT
ionoonoaotho. Iaeiaei a S220 ?aaeeciaaiu iaa API-eioa?oaena Rendition
3-D, a oaeaea Red-line e Speedy, /oi iaania/eaaao iieioth niaianoeiinoue
ni anaie ea?aie, a eioi?uo eniieuecothony ae?aeaa?u Rendition, ?aaii eae
e Microsoft Direct3D. E ecaeaeeth i?eeaaaaony e eiiiaeo-aeene n oanoueth
3D-ea?aie.

Ia iaoeo 2D-oecoax Graphics WinMark auno?iaeaenoaea Stealth onooiaei
iieacaoaeyi niia?ie/athueo ecaeaeee. Ioeaiee ia oanoao Business Winstone
auee a oeaeii eo/oa ionoaaaiea io iiaaaeeoaeae a aeaiiie eaoaai?ee
ono?ienoa ninoaaeyei ia aieaa 5%, /oi naeaeaoaeuenoaoao i iieiie
i?eaiaeiinoe ieaou aeey ?aaiou n aieueoeinoaii i?ia?aii aeaeiaiai
iacia/aiey. I?iecaiaeeoaeueiinoue i?e auiieiaiee o?aoia?iuo iia?aoeee
auea cia/eoaeueii eo/oa: Stealth ieacaeanue iaeiie ec naiuo auno?uo
n?aaee eniuoaiiuo iaie ieao. Iaeiaei ea/anoai aini?iecaaaeaiey aeaeai
auei ia oaeei oi?ioei, eae o aieueoeinoaa ae?oaeo ieao; i?e
ianooaae?iaaiee ecia?aaeaiee a Stealth i?eiaiythony aeai?eoiu o- e
o-aeaeaieioa?iieyoeee, ii ia oeeueo?aoeee.



V330: IAI?AACIEAeAIIIA 3D-AUNO?IAeAENOAEA.



Iiaeaeue Viper V330 oe?iu Diamond auaeaeyaony /?acau/aeii aunieei
auno?iaeaenoaeai ia o?aoia?iuo iia?aoeeyo eo/oei a aeaiiii iaci?a,
auaeathueiny ea/anoaii aini?iecaaaeaiey aeaeaieeeiia, ioee/iie
2D-ipoecaoaeeoaeueiinoueth e iinoaaeyaony n eiiieaeoii naiuo
?aciiia?aciuo i?ia?aii, eioi?ue i?eaeaony iaeeiaeiai ii aeooa eae
ethaeoaeyi ea?, oae e ei?ii?aoeaiui iieueciaaoaeyi. Ia ieaoa eiathony
auoiaeiua niaaeeieoaee composite video e S-Video aeey iiaeeeth/aiey e
oaeaaeci?o, a oaeaea ?acuaiu aeey TB-othia?a Diamond DTV 2000 e
aeiiieieoaeueiuo ieao aaiaea aeaeai; yoe iiaeoee i?aaeiieaaaaony
auionoeoue a i?iaeaaeo a ia/aea 1998 a. Oe?ia Diamond iiaeaioiaeea
ae?aeaa?u aeey Windows 95 e NT e i?eeaaaao e ecaeaeeth /aou?a ea?u ia
CD-ROM, iaeaou PhotoSuite oe?iu MGI, Asymetrix Web 3D, VR-Creator oe?iu
Vream e i?ia?aiiiia iaania/aiea MPEG-1 oe?iu Mediamatics.

Aeeaiacii ?ac?aoaiey ieaou V330 oe?a, /ai o S220, e iia aieaa i?eaiaeia
aeey ianeoaeeaaiey iiieoi?ia n aieueoei ye?aiii. Aeaaiaea?y
o?aonooiai/aoie (three-tap) oeeueo?aoeee e ano?iaiiie ooieoeee
i?aia?aciaaiey oeaaoiauo i?ino?ainoa, aeaeaieeeiu AVI e MPEG-1
aini?iecaiaeyony ieaaii e aac caiaoiie cacoa?aiiinoe eeiee i?e ethauo
cia/aieyo ?ac?aoaiey.

Ia iaoeo 2D-oecoax eae ?NI-, oae e AGP-iiaeaeue V330 iieo/eee n?aaeiea
aaeeu WinMark. E aiiaue ioeaiee Winstone (oa?aeoa?ecothuea
i?iecaiaeeoaeueiinoue anae nenoaiu e o/eouaathuea a oii /enea e
iniaaiiinoe eniieuecoaiuo ia i?aeoeea i?ia?aii) auee i/aiue aeeceeie e
?acoeueoaoai eeaea?ia a aeaiiie eaoaai?ee. Iaeiaei 3D-ioeaiee ieaou V330
ieacaeenue iaiaueiiaaiii aunieeie. Aa auno?iaeaenoaea aeieaeii
oaeiaeaoai?eoue naiuo o?aaiaaoaeueiuo ethaeoaeae ea?; ieaoa i?eaiaeia e
aeey ?aaiou n o?aoia?iuie i?ia?aiiaie aeaeiaiai iacia/aiey, eioi?ua
iiyayony a aoaeouai.



GL 1000 PRO: AeEss NAIUO O?AAIAAOAEUeIUO IIEUeCIAAOAEAE.



Niaoeeaeenoai a iaeanoe a?aoeee e ?ac?aaio/eeai 3D-nporpaii
i?aaeiacia/aiu ?NI- e AGP-iiaeaee Diamond Fire GL 1000 Pro,
ioee/athueany i?ae?aniui iaai?ii neiaeiuo 2D-ooieoeee, aeinoaoi/ii
aunieie /anoioie ?aaaia?aoeee ye?aia aeaaea i?e i/aiue aieueoii
?ac?aoaiee e niaaaeaiiua eiiieaeoii iieaciuo i?ia?aii, a eioi?ue aioee
ianeieueei oeaiiuo eino?oiaioia 3D-pacpa6ooee.

A GL 1000 Pro eiaaony Stereo-Graphics-niaianoeiue ?acuai aeey
iiaeeeth/aiey noa?aineiie/aneeo i/eia, iicaieythueo ?ac?aaio/eeai
oaeaeaoue o?aoia?iua iauaeou a i?ioeanna nicaeaiey 3D-ecia?aaeaiee, a
ethaeoaeyi ea? ainiieueciaaoueny i?ia?aiiaie, iino?iaiiuie a
niioaaonoaee ni niaoeeoeeaoeeae StereoGraphics. Eiiieaeo iinoaaeyaiuo
aianoa n ecaeaeeai i?ia?aii i?eaioe?iaai ia ?ac?aaio/eeia e ninoieo ec
iaeaoia TrueSpace 3SE oe?iu Caligari, 3D Impact oe?iu Crystal Graphics e
Cosmo Player 2.0 (a?aoca? VRML 2.0) oe?iu Cosmo Software.

Iiieii i?ia?aiiiiai iaania/aiey aeey Windows 95 e NT, eiiiaiey Diamond
i?aaeeaaaao ae?aeaa?u aeey API-eioa?oaenia OpenGL e Autodesk Heidi. E
niaeaeaieth, a GL 1000 i?aaeoniio?aiu eeoue aaciaua ooieoeee oi?aaeaiey
aeoaeiie i?aaenoaaeaiey oeaaoa, ?ac?aoaieai e /anoioie ?aaaia?aoeee e
ionoonoaoao aiciiaeiinoue eaeea?iaee oeaaoia oeaiiay ooieoeey aeey
iaeaoia ?ac?aaioee, ia acaeiiaeaenoaea n eioi?uie i?eaioe?iaaia aeaiiay
ieaoa.

Ia aieueoeinoaa yoaeiiiuo 2D-oanoia auno?iaeaenoaea ieaou GL 1000 Pro
auei /?acau/aeii oi?ioei; naiui aieueoei aeinoeaeaieai ieacaeinue aoi?ia
ianoi n?aaee AGP- e PCI-iiaeaeae ia oanoa Win-stone, i?iaiaeeiii i?e
?ac?aoaiee 1024o786 e 16-aeo i?aaenoaaeaiee oeaaoa. Ieaoa oi?ioi
auaeyaeaea e ia oanoao Windows NT Win-stone, oioy anaie ecaeaeeyie auee
iieacaiu aeeceea ?acoeueoaou. Ia yoaeiiiuo 3D-oecoax ieaoa GL 1000 Pro
eiaea n?aaeiaa auno?iaeaenoaea i?e iacia/eoaeueiii oooaeoaiee ea/anoaa
ecia?aaeaiey.

A oeaeii aeia?ioiua ooieoeeiiaeueiua aiciiaeiinoe, ?ann/eoaiiua ia
?aaioo n aunieei ?ac?aoaieai, e oi?ioaa 2D-aucopoaeeeco-aea aeaeatho
ieaoo GL 1000 Pro eaeaaeueiui ono?ienoaii aeey ?aaeaeoe?iaaiey a?aoeee e
aeaeai. 3D-i?iecaiaeeoaeueiinoue auea eeoue n?aaeiae, ii oaea/iue iaai?
ae?aeaa?ia e eiiieaeo II iicaieytho ecaeaeeth nio?aiyoue
i?eaeaeaoaeueiinoue e aeey ?ac?aaio/eeia 3D-i?iaeoia.

Diamond Viper V330 ia?acoeiaay ea?iaay ieaoa n auaeathueiny
auno?iaeaenoaeai ia o?aoia?iuo iia?aoeeyo e ioee/iui ea/anoaii
aini?iecaaaeaiey aeaeai. Aeaaiaea?y iieiiooieoeeiiaeueiiio eiiieaeoo
ooeeeo oi?aaeaiey a?aoeeie aeey Windows e aieaa /ai i?eaieaiie
2D-ipoecaoaeeoeeueiocoe, V330 iiaeieaeao aieueoeinoao aeaaeaeueoeaa
aeiiaoieo IE e iieueciaaoaeae ec noa?u aeciana.

E iaeiiaoe, ethaiio ia?aie/aiiiio a n?aaenoaao iieueciaaoaeth iii?aayony
oi?ioaa auno?iaeaenoaea, aiciiaeiinoue einoaeeyoeee n iiiiuueth ianoa?a
e i/aiue ieceay oeaia ieaou Stealth II S220. Diamond Multimedia Systems
Inc., San Jose, CA; 408-325-7000; www.diamondmm.com.



Intepgpaph intense 3D Voodoo



Iee?inoaia 3Dfx Voodoo Rush; 6-Iaaeo iaiyoue oeia EDO DRAM; ?ac?aoaiea
1600o1200 i?e /anoioa ?aaaia?aoeee 70 Aoe.

Aenaea?aoi? Intense 3D Voodoo oe?iu Intergraph iaaa?iyea i?eaeaony ii
aeooa ethaeoaeyi ea?, aeaeathuei eiaoue ieaoo n i?aainoiaeiui
3D-auno?iaeaenoaeai. Iieueciaaoaee ec aeaeiaie noa?u iiaoo iaeoe iaiaa
aei?iaie aenaea?aoi? n aieaa aunieie nei?inoueth ia aeaoia?iuo
iia?aoeeyo, ii aeaiiay ieaoa aeieaeia noaoue oi?ioei aa?eaioii iniauaiey
aeiiaoiae iaoeiu, eniieuecoaiie eae aeey ea?u, oae e aeey ?aaiou.

Ieaoa Intense Voodoo iino?iaia ia aaca iaai?a iee?inoai Voodoo Rush
oe?iu 3Dfx (aeey 3D-onepaoeee) e 128-?ac?yaeiie EN ProMotion oe?iu
Alliance Semiconductor (aeey 2D-onepaoeee). Ia ieaoa eiathony auoiaeiua
NTSC-ii?ou (composite video) e S-Video (aeey i?iniio?a ia oaeaaeci?a
ecia?aaeaiee, noi?ie?iaaiiuo eiiiuethoa?ii) e VESA-niaianoeiue 3D-ii?o
aeey noa?aineiie/aneeo i/eia.

I?ioeaaeo?a einoaeeyoeee i?ia?aiiiiai iaania/aiey ninoieo anaai eeoue ec
aeaoo oaaia: caa?ocee ae?aeaa?ia Windows 95 e ooeeeo oi?aaeaiey e
iineaaeothuae caa?ocee iaai?a API-eioa?oaenia DirectX. Ooeeeou
oi?aaeaiey aeenieaai oe?iu Intergraph i?aainoiaeiu: n eo iiiiuueth
iiaeii ia oiaeo eciaiyoue aeoaeio i?aaenoaaeaiey oeaaoa, ?ac?aoaiea e
/anoioo ?aaaia?aoeee e aaoiiaoe/anee oeaio?e?iaaoue ye?ai. Iiaeii oaeaea
?aaoee?iaaoue ?aceinoue, iano?ieeo e eiio?anoiinoue auoiaeiiai
aeaeaineaiaea, iiaeaaaaiiai ia oaeaaeci?; ioaeaeueiay ooeeeoa neoaeeo
aeey oi?aaeaiey oeaaoii, y?einoueth e eiio?anoiinoueth iiieoi?a.

A iaoe?iue i?ia?aiiiue eiiieaeo aioee ae?aeaa?u aeey DOS, Windows 95 e
Windows NT 4.0, a oaeaea aeey API-eioa?oaenia DirectX 5.0, GameGL,
Direct3D e Glide 2.3+ (ea?iaie API, ?ann/eoaiiue niaoeeaeueii ia iaai?
EN 3Dfx Voodoo). Aeiaa?oatho eiiieaeo o?e 3D-ea?u. Aeoeaiay iiaeaea?aeea
iaai?a iee?inoai 3Dfx iacaaeneiuie ?ac?aaio/eeaie aeieaeia a aoaeouai
niinianoaiaaoue iiyaeaieth oe?ieiai niaeo?a iiioey?iuo i?ia?aiiiuo
i?iaeoeoia.

Ia aieueoeinoaa 2D-oecoia ieaoa Intense Voodoo iieacaea neaaua
?acoeueoaou, oioy aa auno?iaeaenoaea a i?eioeeia aiieia aeinoaoi/ii aeey
iniiaiie iannu i?eaioe?iaaiiuo ia ia?aaioeo oaenoia i?ia?aii aeaeiaiai
iacia/aiey i?e oeie/iuo cia/aieyo ?ac?aoaiey e aeoaeiu i?aaenoaaeaiey
oeaaoa. Ieaoa iiiaea a ia?aoth ainueia?eo ono?ienoa ia iaoeo yoaeiiiuo
3D-Oanoao, onooiea ecaeaeeyi ia aaca iaai?a iee?inoai nVidia RIVA 128 e
ieacaaoenue a?iaaiue n ieaoaie, a eioi?uo eniieueciaaia EN 3Dlabs
Permedia 2.

N iiiiuueth ooeeeou iiieoi?a oe?iu Intergraph iiaeii ?aaoee?iaaoue
ia?aiao?u ecia?aaeaiey ia ye?aia eiiiuethoa?a eee oaeaaeci?a.

Ei?ii?aoeaiua iieoiaoaee iiaoo iaeoe aieaa aeaoaaua ieaou n eo/oei
auno?iaeaenoaeai i?e iia?aoeeyo n 20-a?aoeeie. Iaeiaei aeaaiaea?y
aiia?aoiui e i?ia?aiiiui ooieoeeyi ?aaiou n 3D-a?aoeeie, ?ann/eoaiiui ia
aini?iecaaaeaiea ea?, ieaoa Intense 3D Voodoo inoaaony ?aaeueiui
eiieo?aioii. Intergraph Computer Systems, Huntsville, AL; 205-730-2000:
www.intergraph.com.

Matrox Millennium II



Iee?inoaia MGA-2164W; 8-Iaaeo iaiyoue oeia WRAM (16 Iaaeo iaeneioi);
?ac?aoaiea 1920o1200 i?e /anoioa ?aaaia?aoeee 60 Aoe.

Matrox Millennium II i?aainoiaeiue a?aoe/aneee 20-aenaea?aoi?,
i?eaioe?iaaiiue ia o?aaiaaoaeueiuo iieueciaaoaeae e niaoeeaeenoia a
iaeanoe a?aoeee e NAI?, ioaeaeathueony a i?iaa?aiiii, eeoaiiii ecuyiia
ono?ienoaa aeey n?aae Windows NT e Windows 95. Iaeiaei oe?ia Matrox
ionoaao io iaiaoeaoaeny a io?anee oaiaeaioeee e eioaa?aoeee ooieoeee 2D-
e 3D-ae-naea?aoeee, e a ianoiyuaa a?aiy ei?ii?aoeaiua iieueciaaoaee
iiaoo iieo/eoue ecaeaeey ni noieue aea aunieei 2D- e cia/eoaeueii eo/oei
CD-aucopoaeeecoaeei io eiieo?e?othueo iinoaaueeia, oaeeo, eae
AccelGraphics, Diamond e Number Nine.

I?ioeaaeo?a einoaeeyoeee a n?aaea eae Windows 95, oae e Windows NT 4.0
i?inoa e iiiyoia; aianoa n Millennium II iinoaaeyaony iieiue iaai?
ooeeeo oi?aaeaiey iiieoi?ii. Iaiaeue oi?aaeaiey MGA Power-Desk
aeiiieiaia Desktop Navigator iaaieueoei ieiii i?aaeaa?eoaeueiiai
i?iniio?a, n iiiiuueth eioi?iai iiaeii iieo/eoue auno?ue aeinooi e
iaoiaeyueiny aia ye?aia iaeanoyi ae?ooaeueiiai ?aai/aai noiea.
Aeaaiaea?y i?ia?aiia MGA Diagnostics oi?iuaaony caaea/a iienea
iaeni?aaiinoae iiieoi?a, a ia caeeaaeea MGA Settings (Onoaiiai/iua
ia?aiao?u MGA) ?aciauathony iienaoaeueiua ieeoia?aiiu, neoaeauea aeey
iano?ieee ia?aiao?ia ae?ooaeueiiai ?aai/aai noiea iaeiei uae/eii iuoe.

Ieaoa Millennium II iiaeao iaania/eaaoue /?acau/aeii aunieoth /anoioo
?aaaia?aoeee ye?aia i?e aieueoeo cia/aieyo ?ac?aoaiey e aeoaeiu
i?aaenoaaeaiey oeaaoa, /oi aeaeaao aa oaea/iui auai?ii aeey
ianeoaeeaaiey iiieoi?ia n e?oiiui ye?aiii.

Auno?iaeaenoaea ieaou ia iaoeo yoaeiiiuo 2D-oecoax auei iaeciaiii iaeiei
ec eo/oeo, a oii /enea e ia oanoiauo eiiieaenao High-End Winstone e
WinMark a n?aaea Windows NT. Ieaoa Millennium II caiyea aaciaaeaaeiia
iineaaeiaa ianoi ia iaoeo yoaeiiiuo 3D-oanoao, a ea/anoai o?aoia?iiai
?aiaea?eiaa auei ieioei, iineieueeo a a?aoe/aneie iee?inoaia ia
?aaeeciaaiu iiiaea ?aaeeiu Direct3D. Ioaeaeathueiny a ?anoe?aiee iaai?a
3D-ooieoeee oe?ia Matrox i?aaeeaaaao aeiiieieoaeueioth 3D-ieaoo M3D. A
oiaea iaoaai oanoe?iaaiey i?eiaiaiea M3D i?eaaei e cia/eoaeueiiio ?inoo
nei?inoe o?aoia?iiai ?aiaea?eiaa e iiauoaieth ea/anoaa ecia?aaeaiey.

Anee au ea?aaoa a 3D-ea?u eee i?aaeiieaaaaoa a aoaeouai eiaoue aeaei n
3D-nporpaiiaie aeaeiaiai iacia/aiey, oi Millennium II aac
aeiiieieoaeueiie ieaou iiaea?iecaoeee aoaeao ieioei auai?ii. Iaeiaei
Millennium II i?ae?anii niioaaonoaoao ioaeaeai oao iieueciaaoaeae,
eioi?uo caaioeo aeaaiui ia?acii 2D-aucopoaeeecoaee. Matron Graphics
Inc., Dorval, Quebec, Canada; 514-969-6300; www.matrox.com/mga.



Number Nine Revolution 3D



Iee?inoaia Number Nine Ticket2Ride; 4-Iaaeo iaiyoue oeia WRAM (8 Iaaeo
iaeneioi); ?ac?aoaiea 1600o1200 i?e /anoioa ?aaaia?aoeee 73 Aoe.

Revolution 3D oe?iu Number Nine a?aoe/aneee aenaea?aoi? aunieiai
eeanna, i?eaioe?iaaiiue ia niaoeeaeenoia e iieueciaaoaeae aeaeiaie
noa?u. E ?NI-, e AGP-iiaeaee Revolution 3D, auiieiaiiua ia aaca EN
Ticket2Ride oe?iaiiiai 128-aeo a?aoe/aneiai aenaea?aoi?a, iieacaee
aaeeeieaiiua ?acoeueoaou ia iaoeo oanoao 2D-aucopoaeeecoaey.

Einoaeeyoeey eae a Windows 95, oae e a NT 4.0 auea /?acau/aeii i?inoie,
a ooeeeou oi?aaeaiey Hawkeye (ia?aaiaeeony eae nieieeiue aeac) oe?iu
Number Nine ii-i?aaeiaio aoiaeyo a /enei eeaea?ia n?aaee i?ia?aii oaeiai
?iaea. I?aaeoniio?aiu ye?aiu Board Information (Eioi?iaoeey i ieaoa) e
Status Monitor (Eiio?ieue ninoiyiey), ooieoeey oeaaoiaie ei??aeoeee
Color Perfect, eino?oiaiou Monitor Adjustment (Iano?ieea iiieoi?a),
ai?y/ea eeaaeoe, n?aaenoaa enoeiiiai aiia?aoiiai aeaoe?aoiiai
oaaee/aiey. E?iia oiai, eiathony eiiaiaeu Place Windows (?aciauaiea
ieii) aeey oeaio?e?iaaiey ieii niiauaiee a ae?ooaeueiie eee oaeouae
iaeanoe ioia?aaeaiey iiieoi?a, ooieoeee Chameleon Cursor aeey iano?ieee
?acia?ia e oeaaoa eo?ni?a, Resolution Exchange aeey eciaiaiey ?ac?aoaiey
e aeoaeiu i?aaenoaaeaiey oeaaoa ia oiaeo, a oaeaea ieii Options, n
iiiiuueth eioi?iai iiaeii caaeaenoaiaaoue ooieoeee Safe Mode (Aaciianiue
?aaeei) a neiaeiuo a?aoe/aneeo ?aaeeiao.

Aianoa n Revolution 3D iinoaaeythony ae?aeaa?u aeey Windows 95 e NT 4.0,
Internet Explorer 3.01 e MPEG-i?ia?aiia naa?aaeaiey ye?aia Star Trek.
Oe?ia Number Nine, i?aaeiacia/ay naie i?iaeoeo aeey na?ueaciuo
iieueciaaoaeae ec eiiia?/aneie noa?u, ia aeeth/eea a eiiieaeo iinoaaee
o?aoia?iua ea?u, oioy yoi auei au aiieia oianoii aeey ecaeaeey n oaeie
oeaiie.

No?aiynue oaaee/eoue au/eneeoaeueioth iiuiinoue ecaeaeey ii n?aaiaieth n
aai i?aaeoanoaaiieeaie ia aaca ieao na?ee Imagine 128, ?ac?aaio/eee
?aaeeciaaee ?aciiia?aciua 3D-ooieoeee, iaeiia?aiaiii nio?aiea aunieoth
nei?inoue auiieiaiey 2D- e aeaeaiiia?aoeee. A oiaea iaoeo oanoia
auynieeinue, /oi iee?inoaia Ticket2Ride i?ae?aniay ieaooi?ia aeey ea?
Direct3D, ii yoa EN aeieaeia a ?aaiie noaiaie oniaoii ?aaioaoue e n
ioaaonoaaiiuie i?ia?aiiaie OpenGL e Heidi a n?aaea Windows NT,
iineieueeo a iae eiaaony iieiue 32-?ac?yaeiue Z-aooa?. I?iioneiay
niiniaiinoue 128-?ac?yaeiiai o?aeoa nayce n iaiyoueth ieaou Revolution
3D aeinoaoi/ia aeey ?aoaiey caaea/ ?aiaea?eiaa, o?aaothueo aunieie
i?iecaiaeeoaeueiinoe. A Revolution 3D oaeaea i?aaeoniio?aia aei/iay
caienue a ICO a iauae neiaeiinoe 16 Iaaeo eioi?iaoeee, a 220-IAoe
ICO-OeAI iee?inoaiu iaania/eaaao iaeciaiii oi?iooth /anoioo ?aaaia?aoeee
i?e aunieeo cia/aieyo ?ac?aoaiey.

Auno?iaeaenoaea ia iaoeo 2D-oanoao Business Winstone e Business WinMark
auei noaaeeueii i?aainoiaeiui: ieaoa auea eo/oae a ?aaeeia n ?ac?aoaieai
1024o768 e 16-aeo i?aaenoaaeaieai oeaaoa, a oaeaea a ?aaeeia n
?ac?aoaieai 1280o1024 e 16-aeo i?aaenoaaeaieai oeaaoa. Revolution 3D
caiyea ia?aia ianoi a ?aaeeia n ?ac?aoaieai 1024o768 e 32-aeo
i?aaenoaaeaieai oeaaoa e iieo/eea oi?ioea ioeaiee ia iaai?ao oanoia
High-End Win-stone e High-End WinMark.

?acoeueoaou ieaou ia oanoao 3D Graphics WinMark auee ia noieue
auaeathueieny, oioy aa auno?iaeaenoaea aeieaeii ieacaoueny aieaa /ai
i?eaieaiui aeey oao iieueciaaoaeae, eioi?ua aoaeoo ia?auaoueny e
3D-npoa?aiiai eeoue io neo/ay e neo/ath. Ieaoa ?aci/a?iaaea i?e
aini?iecaaaeaiee aeaeaiiaoa?eaeia: iineieueeo a iee?inoaia i?eiaiyaony
iaoiae ia?aaioee aeaeaiecia?aaeaiey a iaeeaaeuaaaiii ieia, Revolution 3D
ieacaeanue iaeiie ec iaiiiaeo ieao, iioa?yaoeo cia/eoaeueiia /enei
eaae?ia ia iaoai oanoa aini?iecaaaeaiey aeaeai MPEG Video Playback.

A oeaeii ieaoa Number Nine Revolution 3D noaea aia/aoeythuei
aeiiieiaieai e naiaenoao iiuiuo a?aoe/aneeo i?iaeoeoia eiiiaiee e
caneoaeeaaao i?enoaeueiiai aieiaiey na?ueaciuo i?ioanneiiaeia. Iia ia
i?aaeiacia/aia aeey niia?ie/anoaa n ieaoaie, i?eaioe?iaaiiuie ia ea?iaua
i?ia?aiiu, ii ?aniieaaaao aeinoaoi/iie au/eneeoaeueiie iiuiinoueth e
ooieoeeiiaeueiuie aiciiaeiinoyie, /oiau au iiaee a?aiy io a?aiaie a
ionoonoaea oaoa caionoeoue eaeoth-ieaoaeue oaeaeaoaeueioth ea?o,
eniieuecothuoth eioa?oaen Direct3D. Number Nine Visual Technology,
Lexington, MA; 781-674-0009: www.nine.com.

STB MitPOSD, Velocity 128



Nitro 3D: Iee?inoaia S3 ViRGE/GX; 4-Iaaeo iaiyoue oeia EDO DRAM;
?ac?aoaiea 1600o1200 i?e /anoioa ?aaaia?aoeee 60 Aoe.

Velocity 128: Iee?inoaia nVidia RIVA 128; 4-Iaaeo iaiyoue oeia SGRAM;
?ac?aoaiea 1920o1080 i?e /anoioa ?aaaia?aoeee 60 Aoe.

Eiiiaiey STB a aeaiiii iaci?a i?aaenoaaeaia iaeiei iiaui e iaeiei noa?ui
ono?ienoaii. Iiaia yoi Velocity 128, aunieii?iecaiaeeoaeueiay e
oieaa?naeueiay ieaoa, i?aaeiacia/aiiay aeey ethaeoaeae ea? e ianniaiai
iieueciaaoaey. Velocity 128, iaeaaeathuay i?aainoiaeiuie
oa?aeoa?enoeeaie i?e aeinooiiie oeaia, aoaeao iaeeiaeiai oi?ioi
neoaeeoue eae aeiia, oae e a ioena. Aieaa noa?ay ieaoa Nitro 3D onooiaao
a auno?iaeaenoaee aenaea?aoi?ai iineaaeiaai iieieaiey, ii iaieioay
nei?inoue i?e auiieiaiee 2D-oiepaoeee e ieceay oeaia i?eaeaeoo e iae
aieiaiea ia?aie/aiiuo a n?aaenoaao iieueciaaoaeae.

NEI?INOE VELOCITY: CA 3D IOEE*II, CA 2D OI?IOI. Ieaoa Velocity 128
iniauaaony noaiaea?oiui niaaeeieoaeai VGA e i?ioiaeiui ii?oii, a oaeaea
i?aia?aciaaoaeai auoiaeiiai oaeaaeceiiiiai neaiaea. A i?ia?aiiiue
eiiieaeo aioee o?e 3D-ea?u, iaeao Micrografx Simply 3D, VRML-a?aoca? e
i?ia?aiiiue aeaeiaea? MPEG. Einoaeeyoeey ia aucaaea o?oaeiinoae, a
ooieoeee oi?aaeaiey ae?aeaa?a ioee/aeenue iaaeaaeiinoueth a aieueoae
ia?a, iaaeaee iaai? ooieoeee o Nitro 3D, e iieiinoueth i?aaenoaaeaiu a
aeeaeiaiaii ieia Windows Display Properties (Naienoaa: ye?ai). E?iia
oiai, i?aaeoniio?aiu iieueciaaoaeueneea i?ioeee, aiciiaeiinoue ?aaiou n
ianeieueeeie iiieoi?aie e n?aaenoaa oi?aaeaiey oeaio?e?iaaieai
ecia?aaeaiey ia ye?aia iiieoi?a, a oaeaea ooieoeey oaaee/aiey (eoia),
ieii iauaai (e?oiiiianooaaiiai) aeaea e ae?ooaeueiue ?aai/ee noie.

Iinea onoaiiaee Velocity 128 ooieoeeiie?iaaea aac ia?aeaiee, a
eniieiaiea 3D-ea? ia aucuaaei iuooeiuo i?iaeai. Auno?iaeaenoaea ieaou ia
iaoeo oanoao 3D Graphics WinMark auei ioee/iui iiaeaeue Velocity 128 n
eioa?oaenii ?NI onooieea eeoue ono?ienoao Diamond Viper V330, ionoaa ia
aaee/eio, eioi?oth a?yae ee oaeanony caiaoeoue, eiay aeaei n ?aaeueiuie
ea?iauie i?ia?aiiaie. Iiaeaeue AGP caiyea o?aouea ianoi, onooiea nianai
iaiiiai ieaoai Diamond Viper V330 e ASUS 3DexPlorer (a iaieo ecaeaeeyo
i?eiaiyaony iaeia e oa aea iee?inoaia RIVA 128 eiiiaiee nVidia). Ieaoa
Velocity 128 iieo/eea i?eaieaiua ioeaiee e ia iaai?ao oanoia
2D-aucopoaeeecoaey; yoi naeaeaoaeuenoaoao i oii, /oi ieaoa iaeeiaeiai
oi?ioi i?eaiaeia e aeey ianniaiai iieueciaaoaey ec aeaeiaie noa?u, e
aeey ethaeoaey no?aieoaeueiuo ea?.



NITRO 3D.



Nitro 3D aieaa noa?ay ieaoa, auioneaaiay eneeth/eoaeueii a ?NI-aa?eaioa
e oaeinoiaiiay ii/aoiiai oiiieiaiey a i?aaeoanoaothuai iaci?a (PC
Magazine/RE, 11/97, n. 183). N oao ii? aa 3D-ooieoeee auee ?anoe?aiu
aeaaiaea?y iiyaeaieth iiauo ae?aeaa?ia.

Nitro 3D i?inoa a onoaiiaea e ioee/aaony noaaeeueiinoueth ?aaiou; aeey
iano?ieee ia?aiao?ia ieaou, auoiaeyueo ca ?aiee aaciauo iaith Windows,
i?eiaiyaony ioaeaeueiay i?ia?aiia. Eae e a ieaoa Velocity 128, a Nitro
3D ?aaeeciaaiu ooieoeey oaaee/aiey, ieii iauaai aeaea e ae?ooaeueiue
?aai/ee noie. A i?ia?aiiiue eiiieaeo aioee /aou?a ea?u e oi?iuaiiay
aa?ney iaeaoa Micrografx Simply 3D. Auno?iaeaenoaea ia iaoeo yoaeiiiuo
2D-oanoao auei ia aieaa /ai i?eaieaiui; ieaoa i?ae?anii iiaeieaeao aeey
auiieiaiey oeie/iuo caaea/ a aeaeiaie noa?a eee aeiiaoiai ioena i?e
n?aaeieo cia/aieyo ?ac?aoaiey. 3D-auno?iaeaenoaea ?aci/a?iaaei: Nitro 3D
caiyea i?aaeiineaaeiaa ianoi ia iaoeo oanoao 3D Graphics WinMark. Ieaoa
STB Nitro 3D eo/oa iiaeoiaeeo aeey iieueciaaoaeae, eioi?ui eeoue a?aiy
io a?aiaie i?eoiaeeony noaeeeaaoueny n 3D-nporpaiiaie, iaaeaee aeey
ethaeoaeae ea? e niaoeeaeenoia a iaeanoe a?aoeee.

Aeaaiaea?y oi?ioaio auno?iaeaenoaeth, i?iaeoiaiiiio iaai?o ooieoeee,
iaaeaaeiui ae?aeaa?ai e aeinooiiui oeaiai aeaa ieaou oe?iu STB noaioo
oaea/iui i?eia?aoaieai aeey oao a?oii iieoiaoaeae, ia eioi?ua iie
i?eaioe?iaaiu. STB Systems Inc., Richardson, OO; 972-234-8750:
www.stb.com.



      ©2010